kigmatzomat
Legend
IcyCool said:So if death isn't a big issue, why is lack of it such a big issue? Is it like air? You only miss it when it's gone?
Death is a consequence of actions. If I can't die, causality fails as my actions fail to have logical consequences. What other things do my actions fail to affect?
Plus I can have a PC refuse to return from the afterlife, giving me the option to play a new character. And I've played characters (that I liked) where it was a stated fact that he was 99% unlikely to return from the dead because of his beliefs. You don't have to be a fanatic to think that heaven will be a nice place.