Lord Zardoz
Explorer
I am Pro Sunder / Theft
What it comes down to is that in D&D, it is probably easier for a character to come back from the dead then it is for them to replace a weapon. When you want to make a lasting impact on the character, then Sunder / Theft is the way to go.
However, you do need to be careful. Sunder is like a Coup-De-Grace. Save it for when you or the NPC in question truly mean business.
For my particular situation, I had an NPC use Improved Disarm to strip one character of his melee weapon. I then had one of the lackeys who had used a delayed action pick up the disarmed weapon. It was intresting to see that players face when it happened. If they had been able to stick out the fight, they could have gotten the weapon back.
END COMMUNICATION
What it comes down to is that in D&D, it is probably easier for a character to come back from the dead then it is for them to replace a weapon. When you want to make a lasting impact on the character, then Sunder / Theft is the way to go.
However, you do need to be careful. Sunder is like a Coup-De-Grace. Save it for when you or the NPC in question truly mean business.
For my particular situation, I had an NPC use Improved Disarm to strip one character of his melee weapon. I then had one of the lackeys who had used a delayed action pick up the disarmed weapon. It was intresting to see that players face when it happened. If they had been able to stick out the fight, they could have gotten the weapon back.
END COMMUNICATION