DM Types

What type of DM are you? (You can choose multiple types) (Read the article please)

  • World Builder

    Votes: 137 56.8%
  • Duelist

    Votes: 60 24.9%
  • Plotmeister

    Votes: 113 46.9%
  • Master of Ceremonies

    Votes: 55 22.8%
  • Actor

    Votes: 49 20.3%
  • Director

    Votes: 107 44.4%
  • Provider

    Votes: 99 41.1%


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Definitely a world-builder and plotmeister. The last major campaign I ran was a tangled web of differing levels of intrigue that actually got a little too tangled; it took awhile to get it back to a level that wasn't too confusing for both the players and me (doh!).
 

Call me a semi-frustrated Provider turned World-builder/Director/Actor. My players have been endlessly vague on what exactly they want in a game, save an experience with passing similarity to a private MMO server, so I play to my strengths and loves. We do alright.
 

Duelist.

I've long considered myself a poor DM. I don't have a head for world building or developing plot... but I can whip up combat encounters with ease.

Which is why I prefer to play... and why I tend to powergame without really trying :heh:
 

Traditionally I'm a director, plotmeister, and actor in that order. These days I'm trying on the provider method, which to me feels like a 180 as it comes along with relinquishing a lot of creative control.

I'm something of a reluctant worldbuilder; I want to have a detailed, stylish world, but I don't like the idea of that world being owned by someone else. That's why I'm on such an OGC kick these days (following on my Creative Commons kick).
 

Usually World Builder/Duelist with a bit of Provider, but in my latest game I have become a Plotmeister with a web of a dozen plots all hooked up in one major strand.
 

Worldbuilder first, Director second, Master of Ceremonies third, Actor fourth.

A small dash of Plotmeister, and very, very little of the others. ;)

I want to create a believeable world where the adventures (and the adventurers) fit, where there is a history, a sense of scale and proportion, where things happen for reasons rather than randomly, where you can get into serious trouble by biting off more than you can chew, and where you can shape legends yet to come.

Give me the world as my canvas. :)
 


In no particular order, I chose director/plotmesiter/worldbuilder. As a player I like to have a complex world ot interact with and as a DM I like to provide that. There are things unfolding "behind the scenes" while the PC's go about their business. Furthermore, the PC's (and really, the NPC's) actions should have a noticable effect upon the setting.
 

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