DM : "Your fighter does too much damage. Drop the belt of strength."

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Noldor Elf said:
The problem with your character is the overpowered ability of Revenant Blade (PrC is from Player's Guide to Eberron, if I remember correctly), which lets character to consider BOTH ends of douple scimitar as two handed weapons for purpose of damage. Hence the +21 damage from STR. That is quite problematic but technically leagal.
Ah, that explains it. Ouch! :confused:

You probably gain Two-Weapon fighting (and Improved TWF) as bonus (floating) feats from Revenant Blade? I would consider as good idea to mark them down to your sheet, since without them your attack bonus would be much much lower.
I assume he got them from his Ranger levels, but either way I agree: They should be written down.


glass.
 

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Pretty much everyone is getting off track.

Firstly this isnt a "check the sheet" thread.....though your points are welcome(i forgot totally about double ended weapons costing double).

Bracers of nat armor is a custom item and is not the problem. Neither is the fact that i am over the ECL 15 wealth(the DM didnt spot it either).

The problem(as stated in the first post) is "The fighter does too much damage".

Whether the fighter has more or less attack bonuses, too high AC, stats, or whatever, is completely irrelevant to the point........that the fighter does too much damage, and apparently is not allowed to have the belt of strength because it would boost his damage.

For the record, a red dragonspawn and a half-dragon has the exact same bonus to strength. +8.

Can we please re-focus here?
 

I'm not sure we are actually off-focus here. By your own admission you're over-equipped for your ECL, and your sheet indicates that a large part of your damage output results from equipment. Maybe your DM didn't come to his conclusion in a particularly fair or balanced manner, but he clearly has concluded that you are outputting an amount of damage disproportionate to your ECL, and that a reduction in your equipment will correct the matter.

Try re-equipping your character within the wealth guidelines, and see whether you still have the same damage capacity afterwards.
 

Question said:
Pretty much everyone is getting off track.

Firstly this isnt a "check the sheet" thread.....

Fair point, with one caveat as given below.

The problem(as stated in the first post) is "The fighter does too much damage".

Whether the fighter has more or less attack bonuses, too high AC, stats, or whatever, is completely irrelevant to the point........

Only somewhat. The character in question has been built in a manner where he's optimised for damage potential. That's fair enough... except that whenever you optimise one way, you should be being forced by the tradeoffs inherent in the rules to leave weaknesses elsewhere. Because of the errors in the sheet, those tradeoffs are missing - that character is far too powerful for his ECL.

In my opinion, if you rebuild that character using 28-point buy and a strict adherence to the RAW, the damage potential for the character will be significantly reduced, because it is likely you will prefer to reduce the power of the scimitar or drop the belt of giant's strength rather than lose the amulet of health and vest of resistance.

that the fighter does too much damage, and apparently is not allowed to have the belt of strength because it would boost his damage.

Can we please re-focus here?

Okay, here's the thing: that character would not be allowed in any game I ran. He's too powerful. (He's like those 'nuclear weapons' that the Design & Development columns talk about.) If presented with such a character, my response would simply be a flat "No", and I don't think the character can actually be redeemed for use - the work that would be required for me to be happy with it is too extensive.

That said, if I had a moment of madness, and actually allowed the character, then I would continue to allow it. I certainly wouldn't try to persuade the player to get rid of one magic item, since there's no reason why the character shouldn't then immediately go looking for a new one. I would probably persuade the player to switch to a less overpowered template, or remove that PrC, or something like that (or retire the character).

Ultimately, though, I would not force the issue. However, if the character is so good that he's overshadowing the rest of the group, and making the game effectively impossible for me to run, then I would end up wrapping up the campaign, to the detriment of all. Is that really your preferred solution?
 

Actually most of the damage is from the strength. Which is evidently "too high".

The sheet is fixed, with approx 14k left over. I have a +19 damage mod on the double scimatar.
 

If the DM wanted to talk about the template being overpowered, or the PRC being overpowered, thats fine. But he chose to disallow access to a fairly standard item for fighters.

Im still confused as to just where the errors in the sheet are that are making it too powerful for its ECL. All i did was reduce the enchantment mod on the weapon by 2, leaving it money left over.
 

Well, one thing about posting the char sheet is that people are going to check it. And although alot of the [suppossed] errors have been explained, one reason to look for errors is to see if there are errors in your math-fu, specifically regarding damage. If there are errors, and the damage is [significantly] lower, the issue is in and of itself resolved. Now that it has been determined that there don't appear to be errors, it is easier to look at the base question.

Now, by the fact that your next level is 120k exp, I would assume that you have a +4 LA....which means that your party should be about level 15. I don't think that your damage is TOO MUCH greater than that of a regular 15th level all fighting character. Although he is a bit maximised for damage, so what. He is a fighter. The wizard (if there is one) can be doing substantially more damage, especially with metamagic. I don't think he is that bad, but I am not your DM.
 

I don't understand what you're actually asking, Question?

If you're asking whether the DM should be allowed to say that you deal too much damage and tell you to lose the belt of strength, then of course. Much as he's allowed to not have the template, PrC or anything else in his adventure.
 

This is not a "Is the DM allowed to do X in his game" thing.

This is a "The fighter is doing too much damage due to his high str, he cant have a belt of str then." thing.

Its the same thing as "The wizard's spells are too hard to resist, he cant have a headband of int to raise his spell DC." or "The rogue has too good a move silently mod, he cant have boots of elvenkind."
 

Sorry question, you give your sheet to a room full of DM's, someone is going to notice inconcistencies and debate them.

That said, you have two options:

1. Whine at the DM.
No matter how logical you may feel your arguments are, anything you say to disagree with the DM at this moment will constitute whining. And while if you do it enough, you might get him to repent, he'll have a grudge to settle with you later. possibly by way of a pit filled with rust monsters later in the game, but i digress.

2. Accept, and go over your character sheet with your DM.
From the looks of things, you changed a couple of things while I was writing this. hopefully this will help him understand that you do want to play fairly andendear you to him. Not every character you create can be the star of the game Question. Just be glad you found a little way to break the system.

Back to the original point: it might seem unfair, but i've had GM's do it all the time. I'm particularly rememberant of the Folding Boat... which my monk used as a melee weapon. You see, despite the fact that the folding poat was the size and shape of a caraval when unfolded, it still only weighed 8 lbs. Perfect for hitting EVERYTHIGN on the map in one swing! Ahh the times i yelled "Boatdokken!" and there's nothing like seeing a fat bald guy heft an entire ship out of the ocean to fight an enemy with...

of course, i had pointed out that in it's unfolded size the ship technically counted as being a "gargantuan" club... I took the penalty to hit, massive as it was, just to swing the damn thing around, because 20's allways hit...
 
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