DMG to include a "starter town".


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Gygax and Mentzer's T1 The Village of Hommlet (TSR, 1979) is one of the earliest modules published for AD&D. No relation to FR, which became a D&D setting in 1987 (having been Ed Greenwood's own short-story and game setting since 1968).
 


Lord Xtheth said:
I smell somthing fishy...

R&D: "Ummm... what the heck can we do to fill up the last 10 pages of this 329 page book we promiced our player base?"

CEO: "I don't know? Fill it with somthing you already made... Maybe that playtest town you've been using."

R&D: "Great idea boss!"
Actually I think I can confidently say you are off base here, at least a little. R&D probably does not know exactly how many pages the material will take up, because tables, sidebars, artwork and general layout decisions will affect all of that. They have an approximate idea I'm sure, and they also probably have material that might or might not be included. As playtesting, editing and the layout work is completed, decisions will be made by the editors, not R&D, as to whether material needs to be cut or added in order to make the page count for the book. The page count is likely fixed because changing it affects the budget.

I am all for adding a starter town. It can be really useful to have a town you can just pull out when needed.
 

WyzardWhately said:
Anybody remember the little starter-package WW put out for the new version of Mage? It was a little saddle-stitched pamphlet, on paper that was better than newsprint but not amazing. You could pick it up for free at any decent game store. Or download it. Why not do this? WotC can afford it much more easily than WW could.

WW games are far less rules intensive, and the little demo they provide is normally an incredibly chopped down version (for example, normal Trinity had a minimum of 15 powers for each Aptitude in the core book, while the quickstart had 3). I dunno about the nWoD quickstarts, but the original ones had you using d6s instead of d10s and had about 1/10th of the content of the single core book. D&D requires far more material to be able to play (because of party roles), so a quickstart for D&D would be much larger.
 

A'koss said:
I think it's a good idea for the newer DMs and even as bits to steal for us more experienced ones. So what do you think - Good idea? Bad?

Yech! Bad Idea. I was hoping they weren't going to go this route. It might have worked in the old days, for example, the ruined abbey in the 1E DMG. But that was back when people weren't afraid to print a rulebook in 4 point font.

If WotC want's to put out a module, I say let them do a module and not wedge one into a rulebook. I don't want to carry around their sample village to every gaming session.
 

Put me down for "Great Idea." Anything that can keep DMs. I know to many that quit (myself included) because they just didn't have the time to a job that satisfied them. (Oddly enough, I was told that some of my best games were the ones I did on the fly.)
 

I'd just like to say that I think this a fantastic idea. Personally, I've always disliked how there really wasn't any place with enough detail for a new or inexperienced DM to just pick up and use as a home base straight out of the box. Sure, campaign settings give you a few NPCs and establishments from places all over the world, but where's the place with every major resident already fleshed out for you? It wouldn't really work for a CS to take exception to a single town, but the DMG is the perfect place for it. This is the kind of thing I really wish I had had when
 

I'd just like to say that I think this a fantastic idea. Personally, I've always disliked how there really wasn't any place with enough detail for a new or inexperienced DM to just pick up and use as a home base straight out of the box. Sure, campaign settings give you a few NPCs and establishments from places all over the world, but where's the place with every major resident already fleshed out for you? It wouldn't really work for a CS to take exception to a single town, but the DMG is the perfect place for it. This is the kind of thing I really wish I had had when I started DMing.
 


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