It's true that sometimes personal time constraints factor heavily in design of a session. Nevertheless, we live in the era of electronic aids and unless I am expected to GM on the fly in spartan conditions, I find it easy to use existing assets to form a plausible game environment.
Actually, most of my preparations relay on me assembling a toolbox of various in-game items, to be used when needed, but without any special order. With this approach, running a ready to go adventure is trivial.
Regards,
Ruemere
Actually, most of my preparations relay on me assembling a toolbox of various in-game items, to be used when needed, but without any special order. With this approach, running a ready to go adventure is trivial.
Regards,
Ruemere