Thanks again for the comments.
If you are like me, you have lots of Real Life competing for your time. Here's a couple more questions for your consideration:
Do you ever feel like the hours you spend prepping/running your game could be more profitably spent elsewhere, say as a fiction writer, artist, game designer, [insert your creative pursuit of choice]... where you still have a creative outlet but with a potential for a paycheck at the end? If Tolkien (or another favorite author) had been a DM, would he ever have found the time to publish?
No, I've got to admit that I'm a bit of a literature snob when it comes to my fantasy, just because it mentions swords, sorcery and monsters doesn't immediately get the "cool" nod from me. For example, I think Weiss & Hickman are hacks, a view that has been told to me on several occasions is absolutely wrong, but it's my opinion. The reason I bring it up, I've written a story version of several campaigns that have gotten the "you should publish this" statement, but, it's just long drawn out fan-fics; which is the prime identifier of "hack".
I've met the professionals, I understand their point of view, I see their lifestyle. The create to eat, I create to have fun, at some point it crosses the line and becomes "work". I am a professional music producer, music is no longer as fun as it used to be, because I can't listen to
anything without casting a critical ear to it. It's my bread and butter so it had to be "right". RPGs are a hobby and I wish to keep it that way, mostly because I don't want to one day wake up and find myself criticizing my near life-long hobby.
What do you do if you want to take a break from DMing, but others in your group are unwilling to commit time to DM? Obviously most DMs invest their personal time into their game of their own free will and without promise of something in return... but surely other (non-gaming) social groups have dealt with this "commitment imbalance" issue?
Discuss.
I've had to take a break due to burn out before, where you just can't think of the next really new thing, it all seems like it's re-done. You step down, and someone else steps up. And you never really get the same enjoyment, and if the DM pro-tem is only marginally better than reading a technical manual, it won't be long until you get the phone calls begging you to take over the seat again. For me, that's one reason I go to GenCon is to play, mostly because I run the rest of the year. Occasionally I'll join another campaign on the sly so I can ste...er borrow ideas and keep my mind fresh. Most of the time, it isn't even a concern.