DMotR - 38 - AoO...


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Gold Roger

First Post
I've never been one of those who have a baziliion problems with AoO's, but lately, I've begunn to see it as an unneccesary rule.

Not a bad rule, neccesarily, and I see why other people like it, but imho nothing that belongs into the Core rules, where really, it's just clutter that blocks the accessability of the game.

I mean, using a potion is bad enough without AoO (you already give your opponents a free round of attacks), you could rule that casting while threatened always requires a concentration check, you already completely block a five foot square of movement and when you really want to keep someone from passing you, casting next to you or drinking a potion, you can prepare an attack (including trip and sunder attacks).

I can see really expirient combatants making free attacks given certain circumstances, what sounds like a neat idea for feats to me.
 

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