Welcome back to our monthly DMs Guild Review! We have been away for a while but we are back and with a new look. Hope this finds you well and eager to check out what the community creators have to offer you. Let’s dive in. As always if you have some content of your own or that you find interesting, drop us a line for a review.
Taking classes in a magical school cannot be the easiest thing in the world. Powerful teachers, deadly school rivals, and intra-faction romance can all work against your GPA. Well, your magic-school fantasy might have just taken on another level of challenge with Strixhaven: A Syllabus of Sorcery from Arcane Eye. It is a book of charts and events that can happen while enrolled in the Strixhaven curriculum.
This book is designed to work with Strixhaven: A Curriculum of Chaos. Within the pages of Strixhaven: A Syllabus for Sorcery, the former manual is often referenced, with page numbers to make it easy to find a given rule. The author worked hard to integrate the two books and it pays off I think. The class events alone, (class as in school class, not character class), would have been worth the effort, but the author has added group and rival mechanics. This could overwhelm the DM if they are not careful, but it provides material for almost any situation that a DM can come up with. And if not, the tables provide some fodder for situation building.
In terms of design, the book is pleasant, reminding me a bit of an ancient Rolemaster companion with all of its tables and extra goodies. If you are running a Strixhaven campaign or something similar, there is a lot of value here. Four flying brooms out of five.
Let us know if you like this slightly upgraded version of the DMs Guild News (Roundup). We hope to add snippets of valuable news to the assortment of lists and reviews every month and your feedback is always valuable.
DM’s Guild News For March
Strixhaven is available as a setting for you to create your own content on the DM’s Guild. We will be sharing a few selections down below, but check out the vast array of content for yourself right here!What’s Going On In… Strixhaven
Last December, Strixhaven was released to the public. Now there are a plethora of creator content options for groups to engage with. Here are the top three best-selling (as of this writing) as well as two others we chose as a sample of content available.- Strixhaven Supplemental Volume I: A Course Catalog & Staff Directory Alex Crews
- Strixhaven Supplemental Volume III: Creature Compendium & Item Index Alex Crews
- Strixhaven: A Syllabus of Sorcery Mike Bernier (Arcane Eye)
- Strixhaven Scholars Angwador
- Strixhaven Standing (Fantasy Grounds) Grim Press, Darren Kenny, Charles Surette, Shannara
Scrolls From the Wizards & Adepts
Here are the Top Five current best-sellers from among the DMs Guild Adepts.- Minsc and Boo’s Journal of Villainy (5e). Wizards of the Coast
- Xanathar’s Lost Notes to Everything Else Lysa Chen, Will Doyle, James Haeck, James Introcaso, Rich Lescouflair, Shawn Merwin, Cindy Moore, Satine Phoenix, Ruty Rutenberg
- Domains of Delight (5e) Wizards of the Coast
- Waterdeep: City Encounters Alan Patrick, Cindy Moore, Greg Marks, James Introcaso, M.T. Black, Robert Adducci, Shawn Merwin, Travis Woodall, Will Doyle
- Blue Alley Alan Patrick, M.T. Black
Focused Review - Strixhaven: A Syllabus of Sorcery
by Mike Bernier of Arcane EyeTaking classes in a magical school cannot be the easiest thing in the world. Powerful teachers, deadly school rivals, and intra-faction romance can all work against your GPA. Well, your magic-school fantasy might have just taken on another level of challenge with Strixhaven: A Syllabus of Sorcery from Arcane Eye. It is a book of charts and events that can happen while enrolled in the Strixhaven curriculum.
This book is designed to work with Strixhaven: A Curriculum of Chaos. Within the pages of Strixhaven: A Syllabus for Sorcery, the former manual is often referenced, with page numbers to make it easy to find a given rule. The author worked hard to integrate the two books and it pays off I think. The class events alone, (class as in school class, not character class), would have been worth the effort, but the author has added group and rival mechanics. This could overwhelm the DM if they are not careful, but it provides material for almost any situation that a DM can come up with. And if not, the tables provide some fodder for situation building.
In terms of design, the book is pleasant, reminding me a bit of an ancient Rolemaster companion with all of its tables and extra goodies. If you are running a Strixhaven campaign or something similar, there is a lot of value here. Four flying brooms out of five.
Let us know if you like this slightly upgraded version of the DMs Guild News (Roundup). We hope to add snippets of valuable news to the assortment of lists and reviews every month and your feedback is always valuable.
Last edited by a moderator: