Orcus Porkus
First Post
I find the flaming sphere to be quite challenging as DM, when my players use it.
So far, I've found only three strategies that work:
1) ignore it, and live with the damage
2) move the monsters so PC's are hopefully affected as well when the wizards wants to move the sphere
3) go after the wizard and kill him, which would end the sphere
This challenge also exists for other encounter long area effects.
Any ideas?
So far, I've found only three strategies that work:
1) ignore it, and live with the damage
2) move the monsters so PC's are hopefully affected as well when the wizards wants to move the sphere
3) go after the wizard and kill him, which would end the sphere
This challenge also exists for other encounter long area effects.
Any ideas?