DnD 3.5 - Valley of the Dead


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Random bit of RPing held up to the standard of "because its OoC and I say so.":

"
♫Come my love~♫, ♪through the fields and glades~♪, ♪through peace and war~♫; mY lOve wIll fInd yO-" Zinerath began singing with a grin from sweet notes of nearly angelic quality through into the blasphemous voice of the abyss before getting abruptly ran through by, numerous, floating daggers by an elf, who might have thought his song no more then a means to start some kind of invocation or simply get close enough to strike.
[Celestial, Common, Draconic and aByssAl]


Pained or not, the wounds were, dispute their inital depth, shalow; as the daggers fell out, they either retraced of their own vocation to reten to the elf, or pushed out of the Tieflings body by its blood, the young, and to be frank vastly vengeful, youth glared with sudden murderous intent while his wounds briefly hissed as they screated a think blak mist that disparted unnaturally and rank of brimstone while he started readying his scyth.

Sadly, for him at lest, a half orc he was not paying heed to abruptly slammed the pummel of a rather large sword down onto his head, knocking him down to the floor, and then stood on the Tiefling's back; hoplessly pinning him down. Zinerath could have sworn it said "Thork take stand on evil! "triumphantly while he was still dazed by the strike, but he chose to ignore the posability in a last ditch efert to retain his pride.

----

.... I think he might take a semi-random level in Bard because of teh singing when he levels up and because of piking up more spoken languages for only 1 SP....
Also, while I plan on RPing him to be 'semi-immortal' it's all fluff: while most adentures just learn how to bend with and absorb blows so they don't do as much, Zinerath just grows more able to take the blow at full strength. (and becuse of that has never really bothered to learn how to take the blows very well, see low HP of 54, epic for raw durability (a normal human's raw durability is, maybe, in the low twenties by 8th level as far as I can see), but not all that great for a character who needs to be able to work as a secondary tank, well, at lest I think so... ^^; )
So it dos not relay matter if Zinerath is simply more durable, untill you realize he is just going to feel getting stabbed and ran through, Alot, while other characters are taking trifling wounds... yesh, I r evilz to my characterz.

/End pointless ramblings.
 
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The legend is reborn!

Name : Thok
Race : Half Orc
Gender : Male
Size : Medium
Class : Barbarian
Level : 9


[sblock=Stats]

Abilities

Strength: 24 ( +7 )
Dexterity: 16 ( +3 )
Constitution: 18 ( +4 )
Intelligence: 8 ( -1 )
Wisdom: 10 ( +0 )
Charisma: 10 ( +0 )

Combat


BAB (+ 9 /+ 4 )
Unnarmed ( +16 / +11 for 1d4+ 7 - x2 )
Knee greatsword +1 ( +18 / +13 for 2d6+ 12 - 17-20x2)
+ 1 Thundering, Berserker, Greatsword ( +18 / +13 for 2d6+ 12+1d8(raging) - 18-20x2)
Composite long bow ( +12 / +7 for 1d8+ 4 - x3)
Grapple: +16

Initiative: +3

HP: 144

Touch: 13
Flat Footed: 15
AC: 18


Saves

Fortitude: 10
Reflex: 6
Will: 3

Skills
[sblock=Skills]

Appraise : ( 0 )= -1
Balance : ( 0 )= 3
Bluff : ( 0 )= 0
Climb : ( 6 )= +13
Concentration : ( 0 )= 0
Craft : ( 0 )= -1
Decipher Script : ( 0 )= -1
Diplomacy : ( 0 )= 0
Disable Device : ( 0 )= -1
Disguise : ( 0 )= 0
Escape Artist : ( 0 )= +3
Forgery : ( 0 )= -1
Gather Inf : ( 0 )= 0
Handle Animal : ( 0 )= 0
Heal : ( 0 )= 0
Hide : ( 0 )= +3
Intimidate : ( 11 )= +11
Jump : ( 11 )= +18
Knowledge : ( 0 )= -1
Language : ( 0 )= 0
Listen : ( 0 )= 0
Move Silently : ( 0 )= +3
Open Lock : ( 0 )= +3
Perform : ( 0 )= 0
Profession : ( 0 )= 0
Ride : ( 0 )= +3
Search : ( 0 )= -1
Sense Motive : ( 0 )= 0
Sleight of Hand : ( 0 )= +3
Spellcraft : ( 0 )= -1
Spot : ( 0 )= 0
Survival : ( 0 )= 0
Swim : ( 5 )= +12
Tumble : ( 0 )= +3
Use Magic Device : ( 0 )= 0
Use Rope : ( 0 )= +3
[/sblock]


Feats

[sblock=Feats]
Fast movement ( Barbarian level 1 )
Illiteracy ( Barbarian level 1 )
Uncanny dodge ( Barbarian level 2 )
Improved uncanny dodge ( Barbarian level 5 )
Damage reduction 1/— ( Barbarian level 7 )
Rage 3/day ( Barbarian level 8 )
Trap sense +3 ( Barbarian level 9 )
Low light vision ( Half Orc )
Orc Blood ( Half Orc )
Weapon focus (Greatsword) ( Level 1 )
Power attack ( Level 3 )
Cleave ( Level 6 )
Martial study(Death from above) ( Level 9 )
[/sblock]


Equipment

[sblock=Equipment]

Dexterity gloves +2 5000 gp ( 0 lb)
Belt of Ogre strengh (+2) 5000 gp ( 0 lb)
Knee greatsword +1 8350 gp ( 8 lb)
Composite long bow (+4str) 500 gp ( 3 lb)
Fortificated (25%)Chain shirt +1 4100 gp ( 25 lb)
Amulet of Health +2 4000 gp ( 0 lb)
Arrows 0 gp ( 0 lb)
Backpack (1) 0 gp ( 2 lb)
Bedroll (1) 0 gp ( 5 lb)
Blanket (1) 0 gp ( 3 lb)
Flint/steel (1) 0 gp ( 0 lb)
Grappling hook (1) 0 gp ( 4 lb)
Oil (1) 0 gp ( 1 lb)
Pot, iron (1) 0 gp ( 10 lb)
Rope (50ft) (1) 0 gp ( 5 lb)
Torch (1) 0 gp ( 1 lb)
Waterskin (1) 0 gp ( 4 lb)
Climber's kit (1) 0 gp ( 5 lb)
+ 1 Thundering, Berserker, Greatsword.




Total
26950 gp ( 76 lb)


[/sblock]


[/sblock]
 
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Here if you want to refresh on the circumstances around it's acquiring.

"a long black blade, with vicious curves along the base"

Thok's new sword is a + 1 Thundering, Berserker, Greatsword. The Berserker enchantment can be found in the Magic Item Compendium, page 29. It allows you to deal an extra 1d8 damage while raging. The sword also Nauseates anyone who wields it and is not an Orc of Half Orc.
 
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