DnD 3.5 - Valley of the Dead

bab 9
Str: +4[13]
Masterwork weapon +1[14]
Flanking +2 [16]
Also, given the creature is large and that it has to clear the barn to be attacked by rufus, there is no remaining placement combination were Zinerath cannot move into a flanking position with someone. ^_^
Also, I did not even factor in the damage from Rufus's tactic's of the wolf ^_^;

The only thing you listed that gives a Damage bonus is STR, unless you are Power Attacking (in which case, you trade BAB for damage). BAB, Masterwork and Flanking only give a + to-hit.

Your weapon is 2-handed, right? If so, you've only got +6 to damage, not +16. It goes up to +9 if you flank with me, courtesy of my stance right now.
 

log in or register to remove this ad

you're note that the + to hit is only 9 on the posted rolls, he is taking a -5 from power attack and a -2 from using his Whirling frenzy's extra attack
his attack bonus right now would be 16 if we was not using anything that lowers his attack bonus ;3

any ways, this means that, unless Rufus is positioned so that only one other PC can get falnking from him, and thok is taking up the that postion, Zinerath's damage should be +19 right now
sad part is, I could've used frenzy as well, boosting the damage by 4 more and Then added an other 3 power attack strength using the extra hit bonus from the strength to pump his damage all the way up to 29, and he is not even leap attacking yet! ^_^
Just wait until he starts using a spiked chain.. meh hehe he!
[addon: Also, if Thok moves in to flank with Rufus, this opens up even more flanking positions then beforehand, the +2 to hit is safe ;3]
 
Last edited:

you're note that the + to hit is only 9 on the posted rolls, he is taking a -5 from power attack and a -2 from using his Whirling frenzy's extra attack
his attack bonus right now would be 16 if we was not using anything that lowers his attack bonus ;3

If you're using PA, say you're using PA. The list of mods you gave had absolutely nothing to do with upping damage, other than your STR.

any ways, this means that, unless Rufus is positioned so that only one other PC can get falnking from him, and thok is taking up the that postion, Zinerath's damage should be +19 right now

Tactics of the Wolf only works for the person in the stance and whoever is flanking with him/her. It is not cumulative and it is not for every person flanking the creature.
 

I did say I was using power attack, in my post for my action it reads "Full round action: full attack on the undead thing, with power attack 5 and an extra attack from Whirling Frenzy."

Also, reread my above post it basically says:
Unless Zinerath can't flank with Rufus, because Thok is all ready flanking with Rufus and Rufus and the creature are positioned so that only one person may be flanking with him this assumes that the big bag is backed against the barn
his damage should be at +19, But even if he can't flank with Rufus, he would still be able to flank with Thok, in the worst case scenario.
Thus his +2 to hit is safe :D

Also we will soon know exactly how high we must role to hit it: either 20 or 21 :3
 



Gah...was I up?

No, skipping me was right. I have been kind of hammered this week. Between holidays and my big trip next week...there are days I don't log on at all.

I'll be back soon though. Might not be unti January finally hits. :) And until then I'll do my best to keep up, even if my best isn't that great.

--
Anyway, read the IC...looks good. Honestly, with that melee furball, I doubt I could have launched a ireball anyway. :)

Mei-Ying's incorp touch AC is 30, since her armor and shield bonuses are force effects. I will post her stats tonight when I do my IC post. I don't have her sheet here or I'd do it now. :)
 
Last edited:


Gah...was I up?

No, skipping me was right. I have been kind of hammered this week. Between holidays and my big trip next week...there are days I don't log on at all.

I'll be back soon though. Might not be unti January finally hits. :) And until then I'll do my best to keep up, even if my best isn't that great.

--
Anyway, read the IC...looks good. Honestly, with that melee furball, I doubt I could have launched a ireball anyway. :)

Mei-Ying's incorp touch AC is 30, since her armor and shield bonuses are force effects. I will post her stats tonight when I do my IC post. I don't have her sheet here or I'd do it now. :)

Hooo-lyyyy-crap! :D

Anyway skipping her was to your benefit, as the bad guy died anyway and the two enemies purposefully delayed their actions until everyone was done (they wanted to be last in the initiative order)
 


Pets & Sidekicks

Remove ads

Top