Just a tangent:
Identify has changed markedly over the years. In 1e, you first had to wear the item in the proper way, then cast the
identify spell. For each segment you had it on (1 segment/level), you had a 15%+5%/level chance of learning one property of the item. If you were trying to identify a cursed item, bad luck! The + modifier of a sword/armour was never learnt.
In 2e, you could learn 1 property/level (10%/level chance of success) of several items - a 10th level caster could learn 10 properties, split between up to 10 items (so 1 property of each, or 10 properties of 1, etc.) Again, you couldn't learn the attack/damage bonuses of the item.
In 3e,
identify actually got worse! 1 item/level, but you only could learn the most basic property of an item... a +2 vorpal sword registered as a +2 sword.
In 3.5e,
identify became 1 item, but you learnt everything about it.
In the MIC, it's stated that a
detect magic spell with a Spellcraft check of 10 or more over the result needed to determine the school of magic will identify an item fully. I like this, if only because keeping track of what items are can be a real challenge to me as a DM, especially if a session or two passes before identify can be cast.
Cheers!