diaglo
Adventurer
true dat.molonel said:Because you're not him?
having played with him for so many years tho i felt for sure what he would say.
true dat.molonel said:Because you're not him?
RC said:How can it be that in 1e and earlier editions, players could customize their characters using imagination, role-playing, and the limited stat block differences available, yet in 3.X you cannot customise your PC unless you can buy magic items?
Raven Crowking said:This, I find, is a pretty weird statement in 3.X. How can it be that in 1e and earlier editions, players could customize their characters using imagination, role-playing, and the limited stat block differences available, yet in 3.X you cannot customise your PC unless you can buy magic items?
Rolzup said:...and of course, you can also create brand new magic items, and astound the players with those.
MerricB said:Which is what I've been doing with Legacy Items. I've also been scouring the new MIC for abilities to turn into legacy item abilities.(Current # of Legacy Items active in my campaigns: 9).
Cheers!
Rolzup said:I'm pretty sure the Mug of Doom has turned into a Legacy Item, although as I don't actually have the book in question, it's hard to be certain. But its powers are going to grow over time; most recently it's started doing an additional 1d6 of cold damage when it hits something.