howandwhy99
Adventurer
Psion's law has been utterly disregarded. Worlds are now built by extrapolating upon what the rules actually create vs. having the world dictate what rules are used. Everything not SuperMagiTech is left behind or requires a massive d20 overhaul.
Destroy the attraction of magic and you've destroyed the game for a majority of players. To claim all old players have been duped all this time is even more insulting.
The DMG was OFF LIMITS to the players. Learning how magic items worked was to be as shocking, terrifying, and wondrous as learning what a module had in store for you. If the players CHEATED and knew them all, you're going to have to alter every one or make new ones. Ditto on monsters and the MM.
The fact that the PCs are assumed to metagame know this massive list of mass produced magic items also assumes that the world must be of a magic level beyond almost all fantasy fiction. How are we to play out our fantasy worlds when the default rules presume absurdity?
Destroy the attraction of magic and you've destroyed the game for a majority of players. To claim all old players have been duped all this time is even more insulting.
The DMG was OFF LIMITS to the players. Learning how magic items worked was to be as shocking, terrifying, and wondrous as learning what a module had in store for you. If the players CHEATED and knew them all, you're going to have to alter every one or make new ones. Ditto on monsters and the MM.
The fact that the PCs are assumed to metagame know this massive list of mass produced magic items also assumes that the world must be of a magic level beyond almost all fantasy fiction. How are we to play out our fantasy worlds when the default rules presume absurdity?