Whimsical
Explorer
I remember playing in 2nd edition campaigns where we would have around a hundred thousand gps each, but nothing to buy. Whereas if we were playing Cyberpunk or Shadowrun, we would be able to buy various upgrades after each adventure. The old way sucked. And, no. I don't want to take an adventure to make a friggin' scroll! And if you think about it, neither does the DM. Because it is better for everyone when the focus of the game is on the current adventure instead of a sidequest that only the spellcaster is on.