Sejs
First Post
As has been said already, if it has a con score it dies at -10, if it lacks con it dies at 0.
Generally what I do is for mooks, I'll roll stabilization only once after they hit negative hp. If they make it they stabilize, if not they bleed to death in the appropriate time. For more important NPCs/Bad guys, I'll roll stabilization once per round as standard, just like PCs do.
Generally what I do is for mooks, I'll roll stabilization only once after they hit negative hp. If they make it they stabilize, if not they bleed to death in the appropriate time. For more important NPCs/Bad guys, I'll roll stabilization once per round as standard, just like PCs do.