Horwath
Legend
As we progress through editions ability score value is dropping and we more or less use only ability modifier.
Even character sheets now put modifier front and center have small font size for score value...
Why not axe the score completely and just have modifiers?
Modify point buy pool from standard 27 and +2/+1 or +1/+1/+1 or +1/+1 or +2/+2 bonuses from various things and have starting modifiers be from -1 to +3. +0 being the default average ability.
My suggestion is 16 pts pool with following costs:
mod -1: 0 pts
mod +0: 1 pt
mod +1: 2 pts
mod +2: 3 pts
mod +3: 5 pts
(you can always allow +4 starting point buy for 8pts?, but I would not use it at it would make highly specialized characters)
few mechanics that use ability scores can easy be recalculated in few minutes.
I.E: carry capacity is now 150lb + 30×mod.
long jump is 10 + 2×mod.
and similar.
ASIs would now give +1 modifier. Full feats would work as normal, only change with half-feats is that you would take two of them without any ability boosts instead of ASI.
without having to worry about ability boosts from any part of your Origins, you can focus on extra traits/skills/tools/weapons/etc.
Even character sheets now put modifier front and center have small font size for score value...
Why not axe the score completely and just have modifiers?
Modify point buy pool from standard 27 and +2/+1 or +1/+1/+1 or +1/+1 or +2/+2 bonuses from various things and have starting modifiers be from -1 to +3. +0 being the default average ability.
My suggestion is 16 pts pool with following costs:
mod -1: 0 pts
mod +0: 1 pt
mod +1: 2 pts
mod +2: 3 pts
mod +3: 5 pts
(you can always allow +4 starting point buy for 8pts?, but I would not use it at it would make highly specialized characters)
few mechanics that use ability scores can easy be recalculated in few minutes.
I.E: carry capacity is now 150lb + 30×mod.
long jump is 10 + 2×mod.
and similar.
ASIs would now give +1 modifier. Full feats would work as normal, only change with half-feats is that you would take two of them without any ability boosts instead of ASI.
without having to worry about ability boosts from any part of your Origins, you can focus on extra traits/skills/tools/weapons/etc.