TheAuldGrump
First Post
orsal said:It helps. If you are missing any of the basic types, you'll wish you had it covered. But you can still adventure without them all. The only thing I consider an absolute necessity is the healer, and that only if you're away from civilization for a significant time (like a typical dungeon crawl) -- for short vignettes even the healer is dispensible.
That about sums it up, and a cleric can stand in pretty well as the fighter as well as the healer.
Wizard - nice, but you don't need him.
Fighter - having somebody who can stand up to combat is nice, almost necessary, but the cleric can cover it.
Rogue - Nice, but not needed, though they will certainly wish that they had one.
Weird as it sounds, the role that I deem most nearly essential is also the role that it is hardest to find any takers for....
The Auld Grump