Hussar
Legend
Fantasy Grounds does this automatically, so, yup. Random HP. Love it. I have no idea what the HP of the monster are until I actually begin the encounter.
And, just to add. I find that random HP does actually make more difference than you think. A Goblin with 7 HP is largely not going to get killed by a 1st level cantrip. Might, but, probably not. But a 4 HP goblin likely will. Which makes that one player feel a little better about doing less damage. OTOH, that 12 HP goblin is a bit of a shock when the great axe, raging barbarian "only" hits for 11 damage and doesn't kill it. I find it add just a little spice to the encounter.
It also matters a lot if you have players who like to summon or shape change. Because I random all HP rolls (other than PC HP rolls), you actually don't know how many HP your bear shape will actually have. Sometimes you win, sometimes you lose.
And, just to add. I find that random HP does actually make more difference than you think. A Goblin with 7 HP is largely not going to get killed by a 1st level cantrip. Might, but, probably not. But a 4 HP goblin likely will. Which makes that one player feel a little better about doing less damage. OTOH, that 12 HP goblin is a bit of a shock when the great axe, raging barbarian "only" hits for 11 damage and doesn't kill it. I find it add just a little spice to the encounter.
It also matters a lot if you have players who like to summon or shape change. Because I random all HP rolls (other than PC HP rolls), you actually don't know how many HP your bear shape will actually have. Sometimes you win, sometimes you lose.
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