I wonder if there will eventually be a system for breaking down the components of powers, and allowing you to construct your own in some sourcebook near the end of the life cycle of the edition.
If we knew when exactly we could stick an "immobilize (save ends)" power and what damage or conditions we could attach it to without having to eyeball it, we could pretty much do away with individual powers and just have themed characters which create their own powers on the fly.
If we knew when exactly we could stick an "immobilize (save ends)" power and what damage or conditions we could attach it to without having to eyeball it, we could pretty much do away with individual powers and just have themed characters which create their own powers on the fly.