Do you like playing in towns?

How much do you like playing in towns?

  • I hate towns! It's Dungeons & Dragons, not Towns & Dragons, we teleport directly to the next dungeo

    Votes: 0 0.0%
  • Playing in towns sucks! We meta-game our time in towns so we can get back to the real game quicker!

    Votes: 3 3.4%
  • Playing in towns is generally boring and we try to minimize it.

    Votes: 4 4.5%
  • Playing in towns is kinda boring because there isn't much detail and it's hard to know what we can d

    Votes: 9 10.2%
  • Playing in towns is OK. Not better or worse than dungeons.

    Votes: 9 10.2%
  • Playing in towns is pretty fun, we just don't do it much because the DM complains it takes too long

    Votes: 4 4.5%
  • Playing in towns is fun and we play in them regularly.

    Votes: 42 47.7%
  • Playing in towns ROCKS! Way better than sissy dungeons! Why clean out the sewers for the king when

    Votes: 17 19.3%
  • Whats a town? (the obligitory other option)

    Votes: 0 0.0%

Considering that my campaign is set in and around Freeport, I'd say my players spend 90% of their time in town rather than in the dungeons...

(See "drnuncheon's Freeport Story Hour" for details. There would be a link in my .sig if .sigs were up.)

Anyway, unless it's got a Mac version, there's no point in me looking at the generator, so I guess that's option 6 for ya.

J
 

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Olive said:


check this out...

http://www.io.com/~sjohn/demog.htm

also, i like towns, but given that our party is entirely dodgy elves and half elves, we get hassled a lot in towns, which gets a bit frustrating...

Thanks, that was a great link... I especially like the calculators... Now if only they also had one for more fantasy-like kingdoms, not just ones based exactly on medievel economics...
 


As for mastermind's question on would it include huge cities...

Yes. The slider for town size on a metropolis currently pegs out at 200k. To me that's pretty dang huge! I know there is a 1 million city in FRCS, but I'm not worrying about such absurdities just yet ...

Information overload is just as bad as information underload. It needs to be playable without much effort from the DM. That's my biggest concern.

Is that big enough? I can't even imagine what the output would be if you let it be fully verbose output even at 200k. Much bigger and your computer would probably just run out of memory and crash. I just don't know yet. If I can make it scale up bigger, then I'll make the slider peg out even higher. But I'm not making any promises.


For drnuncheon's comment about mac's:

Don't mac's have an "emulate windows" program? Kinda like there is a windows program to emulate Linux and vis-versa. If they do then you could try running it in an emulation window. That's probably the best I could suggest. Perhaps a playful sarcastic comment about joining the rest of the computer world might be in order, but I'm too tired right now to try to be witty. :)
 

mmu1 said:


Thanks, that was a great link... I especially like the calculators... Now if only they also had one for more fantasy-like kingdoms, not just ones based exactly on medievel economics...

well quite. esp. the castle ones...according to his stats, hogara (a medium country in my campaign), which ahs been inhabited for some 1500 years by castle building folk, sould have over a million castles...which gets a bit silly...
 

I'm just bumping this thread in hopes of getting a few more reponses on the poll. :)

Thanks again everyone that has commented on my first run GUI.

Walter
 

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