After running a 4e game, I longed for the days of simple monsters...
I just wanted Goblins...
Not Bootlicker Goblins (Brute), or Nosepicker Goblins (Soldier), or Goblin Prostitutes (Controller)
Prepping for each session, I dreaded Monsters... It always took far longer than needed. After an hour I wanted to dig my brain out of my head with a rusty spoon... through my rectum...
5e looks to be a return to simpler times as far as monsters go. For which I am very very glad.
Well said!... Now I think that whether or not an encounter is "boring" is how it's set up and described not whether a creature can shift one square after they attack or do they mark a character, or whatnot.
No, I don't like them. They're just differently-sized HP bags.
They are the laziest of design.