Voadam
Legend
In mine the gods are powerful but not omniscient beings, and clerics are all godless clerics even though church dogma is that they are restricted in alignment and worshipping a patron god. So even though clerics believe their power comes directly from their god they actually are simply tapping ambient divine power directly with no connection to their god. Similarly anything can be worshipped and clerics will still get their spells including pharohs, living dragons, demons, other outsiders, non-existent spirits, hallucinations, etc.
In any case the campaign has a theocratic empire with a religious high priest emperor of a paladin who ascended. Evil gods' and demonic worship is banned while neutral and good gods are allowed legally. So there is the whole legal benefits of not worshipping a banned god in the empire.
Direct divine intervention of gods on the mortal plane is very rare for campaign reasons that have not been uncovered yet, with a demon prince walking the mortal plane the closest that has happened.
And good clerics get the mechanical benefits of positive energy channeling, spontaneous healing and turning undead which seems a better mechanical deal than spontaneous harms and rebuking or bolstering undead.
In any case the campaign has a theocratic empire with a religious high priest emperor of a paladin who ascended. Evil gods' and demonic worship is banned while neutral and good gods are allowed legally. So there is the whole legal benefits of not worshipping a banned god in the empire.
Direct divine intervention of gods on the mortal plane is very rare for campaign reasons that have not been uncovered yet, with a demon prince walking the mortal plane the closest that has happened.
And good clerics get the mechanical benefits of positive energy channeling, spontaneous healing and turning undead which seems a better mechanical deal than spontaneous harms and rebuking or bolstering undead.