Obryn
Hero
I would also find it rather unnecessary. If Jimmy wants his character to be an old guy who swings around a huge sword; or Jesse wants a spry elderly lady who's a skilled thief - what's the issue? (I think both of those sound pretty awesome, especially the last one, actually.)Okay, that doesn't mean that differences between sexes may or may not exist. Ofcourse according to the rules published they don't.
Okay, so if we had to implement abilities affected by age, you would also object, because age is real?
If you think your elderly character should have a lower Con, Str, or Dex, just give them a low score there.
(Also, AD&D had these, and it was kind of a nightmare. Totally optimal to make elderly wizards with all those Int bonuses.)
Because PCs are individuals, and population averages matter little unless you have literally picked the PC randomly out of the population. "It is likely that Sally would be weaker than Gutboy Barrelhouse" is not relevant, because we have their stats and can see the reality of the situation.That is also true, but we are talking about ASI and Feats which allow one to increase their PC's ability to the maximum. Why are you even mentioning averages?
Like I have said repeatedly, I think it's fair to question the motivations behind the things people choose to represent in their abstract elfgame. (And for real, quit with the XP police thing. If you have a problem with their post, take it up with them.)Not true. All I said was introducing such mechanics does not make one a sexist.
The statement you supported was "mechanics that differentiate between sexes is sexist"