toucanbuzz
No rule is inviolate
So far pretty lopsided to restricting to the campaign setting/theme.
I find campaigns more enjoyable when we voluntarily immerse into a theme. I've posted before about Curse of Strahd, going with a heavy gothic tone where we all agreed to limit our races to humans, elf, half-elf, and dwarf. It fit the art, mythology, and feel of Transylvania/Barovia for us. Same for our current Kingmaker campaign. I opened up more races but advised if anyone wanted to get into a greater intrigue/political game, wanted to be a royal bastard, and so on, the host nation is human.
I find campaigns more enjoyable when we voluntarily immerse into a theme. I've posted before about Curse of Strahd, going with a heavy gothic tone where we all agreed to limit our races to humans, elf, half-elf, and dwarf. It fit the art, mythology, and feel of Transylvania/Barovia for us. Same for our current Kingmaker campaign. I opened up more races but advised if anyone wanted to get into a greater intrigue/political game, wanted to be a royal bastard, and so on, the host nation is human.