It gets a lot murkier when you do things like compare a base MM1-era hill giant to a MV-era hill giant. Effective may be a moving goal post if the monsters are allowed to get +2 attack and more than double in damage.
Because this sort of response just seems like an attempt to shut down discussion you disagree with...
...But in an ideal system, one wouldn't need to do so quite that much. And that, ultimately, is all that is being looked for - an improvement on what we have now, because we like what we currently have, but that doesn't stop us from wanting it to be better.
This discussion isn't really about expertise... any more than it's about frost cheese or backstabber, specifically. It's about the much more massive overall number of feats, so narrowing it to one contentious point that has been beaten to death is probably not helpful.WotC had a chance to "fix the math" back before PHII got released... but decided it was easier and more economical to create the Expertise feats than it was at the time to errata every single monster and the entire character creation system to add these extra points into the game.
Here's the problem though with what you are saying. Every one of these attempts to "improve" the game all comment on the exact same thing--
--the game would be better if these feats didn't exist.
But guess what? That isn't happening.
WotC had a chance to "fix the math" back before PHII got released... but decided it was easier and more economical to create the Expertise feats than it was at the time to errata every single monster and the entire character creation system to add these extra points into the game.
So yes, I will continue to point out the futility of arguing for something that in all honestly is extremely unlikly to EVER happen. Whereas... if you were to instead talk about ways to deal with the issue (rather than continually insist the issue shouldn't exist in the first place)... then I'd love to get into discussions about it. Because then we are all talking about things that can actually reach workable conclusions, and meaningful conversation can actually occur.
I know exactly how the game works. I (as the DM) create challenges for my players. Challenges... as in-- things that will challenge them.
Judging by what you've said so far in this thread, I really don't think you do understand the mechanics of the game at all...
...I would still never claim your level of system competence and understanding.
The idea of this poll is to present the argument that feats should never contain attack or damage bonuses.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.