Rhenny
Adventurer
Here's a tangent that I find pretty interesting.
I've always rolled dice out in the open against players. I've never even used a DM screen for in-person games. I hate how it divides DM from players.
Recently, I've been watching some games where the DM does have hidden die rolls (Critical Role, etc.) so I tried it in one of my mini-campaigns. The players actually liked it. They said that it made each moment seem more tense. Personally, I think it took the emphasis away from the die roll and placed it more squarely on the narration of the action. I didn't fudge any rolls, but for all my players know, I could have.
For people who don't want their DM to fudge, does that mean that they don't want their DM to hide any rolls?
I've always rolled dice out in the open against players. I've never even used a DM screen for in-person games. I hate how it divides DM from players.
Recently, I've been watching some games where the DM does have hidden die rolls (Critical Role, etc.) so I tried it in one of my mini-campaigns. The players actually liked it. They said that it made each moment seem more tense. Personally, I think it took the emphasis away from the die roll and placed it more squarely on the narration of the action. I didn't fudge any rolls, but for all my players know, I could have.
For people who don't want their DM to fudge, does that mean that they don't want their DM to hide any rolls?