That quote applies to dual-classed characters, but not to multi-classed characters.thedungeondelver said:Nope. See the quote from the PLAYER'S HANDBOOK above yours.[/b]
Raven Crowking said:Sure. And in any edition, you get better bonuses for having higher scores. Just say you rolled all 18s. And, hey, there isn't a reward for rolling a 5 on an attack roll....why not just say it was a 20? You can blame the game system for your cheating, if it makes you feel better, but that doesn't make the game system responsible.
Philotomy Jurament said:That quote applies to dual-classed characters, but not to multi-classed characters.
molonel said:Different systems for multiclassing humans and demihuman (demi?) races was also one of my absolute FAVORITE parts of 1st Edition, too!
molonel said:The difference between having a 16 and an 18 strength to-hit or damage in 3rd Edition is +1. The difference between 16 and 18/00 in 1st Edition was +3 to-hit and +5 damage. Percentile strength made no sense, and it was a stupid rule that encouraged cheating on stat rolls.
molonel said:The difference between having a 16 and an 18 strength to-hit or damage in 3rd Edition is +1. The difference between 16 and 18/00 in 1st Edition was +3 to-hit and +5 damage. Percentile strength made no sense, and it was a stupid rule that encouraged cheating on stat rolls.
Storm Raven said:To the point that UA essentially made cheating on stat rolls legal with the alternate stat generation system it provided.
Storm Raven said:To the point that UA essentially made cheating on stat rolls legal with the alternate stat generation system it provided.
Raven Crowking said:Sure. And in any edition, you get better bonuses for having higher scores. Just say you rolled all 18s. And, hey, there isn't a reward for rolling a 5 on an attack roll....why not just say it was a 20? You can blame the game system for your cheating, if it makes you feel better, but that doesn't make the game system responsible.