Ranger REG said:
If an author does not develop a thick skin from all the criticisms of his work, even unwarranted criticisms that usually leds to having unnecessary comments to his competency and intelligence (i.e., personal attack), and lash out, I would be concerned but I wouldn't ignore him nor his works. Of course, this led to many authors NOT to visit messageboards again, and why some of the already silent ones have valid reasons not to visit in the first place.
Hi. I hope you don't mind if I chime in on this one. I don't work for a company or anything nifty like that, and most of you don't know who I am, so maybe I have a bit of a different perspective on this one. But I'd like to comment on the above, and
mearls's addendum.
It can be tough at times for designers to come onto these boards. At least, it can be tough for me. For those of us that don't go straight to the top it's hard to have a thick candy shell, especially about what amounts to an artistic endeavor. Mike will chastise me for saying that RPG publishing is an artistic endeavor, countering that game design is more of a science, and perhaps rightly so. But writers, even game designers, put just enough creativity into their writing that their works are reflections of their raw talent. Coming onto a message board and getting chewed on by fans, well, it doesn't do the artistic heart a lot of good.
That having been said, I spend every day on these damn addictive boards because I believe that consumer feedback makes you a better designer. Thus far I have written five books for Wizards of the Coast and only one of them didn't have some influence from feedback garnered from communities like these (even then there may be some subconscious influence as well). Everything I write is colored in some way by "Are people going to like this?" questions, and where do I get that info? These boards. I have a blog where I ask for feedback. Designers do themselves a disservice by not coming onto these boards. It's hard at times (I personally had a heckler on the WotC forums that responded to literally every post I made regarding questions about
d20 Future just to say that we did a poor job on the book) but you've got to overcome that and keep at it.
As such, as a designer/publisher/whatever you come onto these boards and are representatives of your particular organization. If you work for a publisher and engage in heated online debates that end up angering people, you MUST expect for there to be fallout in the sales arena. You represent your company, and while you might say "But why not buy books I didn't work on?" the fact of the matter is that your company employs you and if I don't like the interaction I have with you then I must reconsider why I would buy products from a company that would employ you. It's no different from consumer interaction in the real world: if I shop at a store that employs crappy clerks, that says to me that the store endorses (or, at least, doesn't reprimand) such behavior, which makes me not want to support that store. For us wacky freelancers that represent no company it is doubly important to behave courteously; in essence, my own career becomes my company, and if I bark at you for being critical of
101 Uses for a 10-foot Pole I shouldn't expect you to buy the next book I work on.
But ya know what? On a grand scale it doesn't really matter. Unless you're a superstar, most gamers have never heard of you. On these boards things get skewed because, well, we care enough about gaming to talk about them on message boards. We invest more in our games than Joe Dungeon Master that just buys the books and gets on with it.
I just think that designers represent more than themselves when they come on the boards, and should maintain a level of professional courtesy when online. Sometimes we have to put up with the mudslinging in order to also get the good feedback. Thankfully, this is what happens for the most part.