Psion said:
The right? Perhaps?
Any reason to? No.
I don't think the idea of playing Romans with guns sounds like fun either, but you don't see me bashing in threads about FVLMINATA.
Psion said:
The places themselves make the planes what they are. So, if you go to an exotic place, it despoils it? Removes the novelty?
I don't think so. There is no novelty AT ALL if you never experience it. Claiming that the ability to go there removes the oddity is highly specious.
Psion said:
And so the REAL problem people have with Planescape comes forth. It's not that it IS a munchkin playground. It's that you want it to be a munchkin playground.
Psion said:
Then please, do feel free not to buy any hypothetical PS d20 material. Anything else is just whining... and rather pointless whining at that.
Tsyr said:
Sorry, but voicing our opinions of a setting is not whining. It's voicing our opinions of a setting. And youre right, I will ignore any hypothetical future products, unless it has a crunchy bit I'm after. I certainly have no interest in ever playing there.
Tsyr said:
Sorry, but voicing our opinions of a setting is not whining. It's voicing our opinions of a setting. And youre right, I will ignore any hypothetical future products, unless it has a crunchy bit I'm after. I certainly have no interest in ever playing there.
Flexor the Mighty! said:
Ok, change my statement to I don't like what 2e did with fiends and everything else. My cosmology is pure 1e. Bel rules the first plane of hell? Bah! It's TIAMAT'S plane dagnabit!
Zelda Themelin said:
Well real change, that bothers we is what I already mentioned,
It's that part about 'strongly chaos-aligned trait of Limbo neutralized by wall of these githzerai monastriies".
Little group of crazy LN monks wanting to live in Limbo is another thing, having ability to alter basic nature of alignmental outer plane is another. Especially some group of opposite alignment creatures.
Ok, sure this could be possible, but it removes idea of planes being sort of 'arctypes' they appear to be otherwise.
Flexor the Mighty! said:My players will be going to Dis in the future. So a sourcebook on that would be cool, but not a planescape style soucebook. Just a generic book on the city of Dis. Leave the cant and factions out of it.![]()
Zelda Themelin said:
However, there was Monster c. sheets published for planes before PS. And then PS monster book came out with pretty same monsters, but with one exception. One could get much less exp for killing them. WHAT? That really made me wonder, because planar characters of PS were not any more powerful than regular elf/human/dwarf and if they were, it was shown in their exp tables. And those critters hadn't become any less dangerous.
Flexor the Mighty! said:My players will be going to Dis in the future. So a sourcebook on that would be cool, but not a planescape style soucebook. Just a generic book on the city of Dis. Leave the cant and factions out of it.![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.