EricNoah
Adventurer
Nah, nothing official -- I have just been a fan of the idea of Master Tools for some time and have been following its development, providing feedback since last September, and I did end up writing a draft of a couple of parts of the manual for fun, which they ended up using a lot of, so that was cool. So far hanging around at the eTools forums has been fun and informative.
My impression... I may be too close to the product. It has some drawbacks, some areas where it doesn't go far enough, many areas for improvement, and some bugs that are yet to be worked out. Still, it was an invaluable asset to me as a DM in my home game, even with the early versions that didn't have the customizers, etc. As it is now, it's a great first step. If it turns out to be the only step, well, it will be one of many tools in my electronic arsenal and one that I will use frequently.
The best part of all of this has been kind of having Scott Mathews's ear. He's not above taking a good idea, and he listens. And I know as long as he has the resources (i.e. funding, the go-ahead from WotC, etc.) he'll keep working on this to make it better.
My impression... I may be too close to the product. It has some drawbacks, some areas where it doesn't go far enough, many areas for improvement, and some bugs that are yet to be worked out. Still, it was an invaluable asset to me as a DM in my home game, even with the early versions that didn't have the customizers, etc. As it is now, it's a great first step. If it turns out to be the only step, well, it will be one of many tools in my electronic arsenal and one that I will use frequently.
The best part of all of this has been kind of having Scott Mathews's ear. He's not above taking a good idea, and he listens. And I know as long as he has the resources (i.e. funding, the go-ahead from WotC, etc.) he'll keep working on this to make it better.