D&D 5E Does anyone know a good psion?

and more importantly, how to get one to work as I know a guy who wants to play one in my upcoming game I am playing in and people oddly look to me to explain things to them so anyone got any and know how to play them as that is really stopping me from recommending them on anything?
 

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Morrus

Well, that was fun
Staff member
There's a sign at a community centre near me that advertises a psychic on a Thursday night in early 2020. I suspect they were not a good psion, as they clearly failed to foresee the pandemic (or change the sign).

So, no. I know a bad psion, but not a good one.
 

Scribe

Hero
and more importantly, how to get one to work as I know a guy who wants to play one in my upcoming game I am playing in and people oddly look to me to explain things to them so anyone got any and know how to play them as that is really stopping me from recommending them on anything?
I'm hoping this is good.

 

I'm hoping this is good.

nice but will be likely too late I need some homebrew that will be here in Jan, sep is march is a bit far form from the intended start of the game.
but I had heard of them.
thank you for trying.
 


Yaarel

Mind Mage
and more importantly, how to get one to work as I know a guy who wants to play one in my upcoming game I am playing in and people oddly look to me to explain things to them so anyone got any and know how to play them as that is really stopping me from recommending them on anything?

Each edition had a different way of doing psionics. There are fans for different kinds of Psion.

I like the 3e Expanded Psionic Handbook Psion. It is moreorless a Wizard using spell points, with a thematic choice of spells.



In 5e, the Bard makes an awesome Psion for prescience (divinination, luck), telepathy (charm, illusion), psychometabolism (shapechange, heal), even psychoportation. Allow Bard to use features without any spell components and focus. The Bard is an awesome Psion as-is, especially for the non-flashy psychic powers.



The Bard lacks telekinesis. If telekinesis is important to the character concept, maybe create a background that grants the Bard spell knowledge. (Compare Strixhaven backgrounds.)

KINETE
Background
Skill Proficiencies: Arcana, Nature
Spell Knowledge: At each new class level, choose one spell from the following list whose spell level you can cast. You know this spell, and can cast it using the spell slots of your spellcasting class.

Mage Hand, Eldritch Blast.
Unseen Servant, Mage Armor, Magic Missile, Shield.
Levitation, Spiritual Weapon.
Fly, Tiny Hut.
Freedom of Movement, Otilukes Resilient Sphere.
Wall of Force, Telekinesis.
 
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vincegetorix

Jewel of the North
I second Kibble's Psion, or just use the UA mystic with a few houserules:

1) The Psion must be focusing on a discipline to use the powers from it.
2) Lower the number of disciplines known so that the mystic cant ''do anything'' like it was often complained.

If nothing works, there's always the solution to use a wizard template + curated spell list + spell points.
 

nice but will be likely too late I need some homebrew that will be here in Jan, sep is march is a bit far form from the intended start of the game.
but I had heard of them.
thank you for trying.
You can download the preview of the psion class for free

 

pming

Legend
Hiya!

Not a person, but I swear I had a dog that was a psion once. He'd just walk up to me, whimper, and stare at me. I'd ask him "What?", he'd stare. "What do you want?"...more staring. "I don't know what you want..."... he'd stare, do a little front-paw dance with a slight bark, "Snack? You want a snack?"... WOOF! "No, you just had a snack!" ... stares at me and sits. "No... I mean... really?" ...stare a bit, look at floor and only glance up off and on until eye contact. "Ok. FINE! You can have ONE more Pupperoni. ONE!".

Then I'd give him a snack and sit down.

Pretty sure he was using psionic's on me...

^_^

Paul L. Ming
 

Silvercat Moonpaw

Adventurer
and more importantly, how to get one to work as I know a guy who wants to play one in my upcoming game I am playing in and people oddly look to me to explain things to them so anyone got any and know how to play them as that is really stopping me from recommending them on anything?
How much info do you want to have to read through?

Because it'd be easy to make a psion using Spheres of Power: Incanter with the Esper subclass and focus on talents from Mind and Telekinesis.

There's also Green Ronin's Blue Rose for 5e, but that'd be buying a whole book just for the tweaks they make so casting is psychic-like.
 

TwoSix

Unserious gamer
I second Kibble's Psion, or just use the UA mystic with a few houserules:

1) The Psion must be focusing on a discipline to use the powers from it.
2) Lower the number of disciplines known so that the mystic cant ''do anything'' like it was often complained.

If nothing works, there's always the solution to use a wizard template + curated spell list + spell points.
I third Kibbles' Psion. Laserllama's is also very good.

 


Yaarel

Mind Mage
The Kibbles spell point system is reasonable, refreshing after each short or long rest. It keeps the math smallish and the novas manageable.

A difficulty with Kibbles Psion is it lacks at-will cantrips.

Also, having a redundant mechanics to cast what are essentially the same thing as spells, feels unhelpful to the 5e gaming system as a whole.
 

Yaarel

Mind Mage
The Warlock has good mechanical chassis for the Psion spellcasting, including powerful at-wills, short-rest refreshes, and even upto spell slot level 9 for Psion spells like Wish (= mind over matter) and Foresight.
 


When in doubt, just grab Kibble's Psion.
I second Kibble's Psion, or just use the UA mystic with a few houserules:

1) The Psion must be focusing on a discipline to use the powers from it.
2) Lower the number of disciplines known so that the mystic cant ''do anything'' like it was often complained.

If nothing works, there's always the solution to use a wizard template + curated spell list + spell points.
I third Kibbles' Psion. Laserllama's is also very good.

yoink

Into the documentation folder you go!
Does anyone know how that thing works in basic English as my attention is shot to heck and it looks rather complex on the surface?
 

Each edition had a different way of doing psionics. There are fans for different kinds of Psion.

I like the 3e Expanded Psionic Handbook Psion. It is moreorless a Wizard using spell points, with a thematic choice of spells.



In 5e, the Bard makes an awesome Psion for prescience (divinination, luck), telepathy (charm, illusion), psychometabolism (shapechange, heal), even psychoportation. Allow Bard to use features without any spell components and focus. The Bard is an awesome Psion as-is, especially for the non-flashy psychic powers.



The Bard lacks telekinesis. If telekinesis is important to the character concept, maybe create a background that grants the Bard spell knowledge. (Compare Strixhaven backgrounds.)

Kinete background
At each new class level, choose one spell from the following list whose spell level you can cast. You know this spell, and can cast it using the spell slots of your spellcasting class.

Mage Hand,
Unseen Servant, Mage Armor, Magic Missile, Shield,
Levitation, Spiritual Weapon,
Fly, Hut,
Freedom of Movement
Wall of Force, Telekinesis.
I will suggest it to her but new players who read ahead a lot can get an idea really set in their head.
How much info do you want to have to read through?

Because it'd be easy to make a psion using Spheres of Power: Incanter with the Esper subclass and focus on talents from Mind and Telekinesis.

There's also Green Ronin's Blue Rose for 5e, but that'd be buying a whole book just for the tweaks they make so casting is psychic-like.
is learning spheres of power easy and does everyone else have to convert to it as well?
 

Silvercat Moonpaw

Adventurer
is learning spheres of power easy and does everyone else have to convert to it as well?
The majority of the system is based on giving the caster a few simple base effects and then further options modify those. It's kind of like how Warlocks get eldritch blast and then can take invocations that modify the blast. I find dealing with that much, much easier than having a bunch of discrete options (i.e. spells) that have no relation to each other.

And you don't have to convert everyone: it's explicitly stated that Spheres is balanced against the core system such that you can introduce it piecemeal.
 

vincegetorix

Jewel of the North
is learning spheres of power easy and does everyone else have to convert to it as well?
IMHO, Spheres of Power are a good idea, but they are pretty complex; you can see the idea originated with 3.5ed!

For simplicity sake, I'd favor the UA Mystic since is written in the same language as the rest of the 5e classes, so its at least somewhat coherent with the rest of the game. The higher level features are a little bit of a mess
 

IMHO, Spheres of Power are a good idea, but they are pretty complex; you can see the idea originated with 3.5ed!

For simplicity sake, I'd favor the UA Mystic since is written in the same language as the rest of the 5e classes, so its at least somewhat coherent with the rest of the game. The higher level features are a little bit of a mess
mystic gets a bad rap for a reason, any idea on how kibble's works?
 

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