Does D&D fill every niche?

I think D&D does D&D very well, which is..it doesn't mimic movies all that well, nor modern day fantasy novels (including most Dragonlance and Forgotten Realms novels I have read), but it does D&D itself awesomely well. :D
 

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No, but it's getting better and better.

Besides, I don't have every need, so it doesn't have to be perfect to do whatever I want it do.
 

redwing said:
Do you feel that D&D d20 fills every niche in a fantasy setting as far as characters/magical abilities go? Do you feel you are able to mimic your favorite characters from movies, books, video games, anime, etc. through class progressions and feats? Is there any role or magical abilities that you feel are not included in D&D due to rule constraints or the simple fact that it just hasn't been created yet. Do you feel the 3rd party companies have 'picked up the slack' and filled in any roles that seem to be missing. Have you implemented any homebrew classes or feats to fill any niches that you feel were left out? Personally I have tried to incorporate homebrew classes pertaining to Final Fantasy that I felt could not be achieved through normal class/feat selection for my campaign. I know this may sound confusing becuase there are several questions, and i may even possibly be restating the same question over and over.

Can't say they do.

You can't make a good horseman.
You can't make a good commander. (Hint: "Fighting retreat" is not a supernatural ability.)
You can't replicate the spellcasters in the novels.
You can't make a good investigator ... and if you do, you can't avoid the magic bloat.
You can't make a good swashbuckler.
You can't make a good social character without sneak attack or magic bloat.

Etc.

You can do most of these things with D20 Modern, though, so long as you avoid the FX.
 

Like Acid Crash said, D&D does D&D very well. Even though it's marketed as a generic fantasy game, D&D couldn't be farther from it. It has its own conventions and its own implied setting.
 

Acid_crash said:
I think D&D does D&D very well, which is..it doesn't mimic movies all that well, nor modern day fantasy novels (including most Dragonlance and Forgotten Realms novels I have read), but it does D&D itself awesomely well. :D
I agree completely. I think you can use the components of D&D to approximate to many characters/ideas from history, mythology, literature, etc., but it is always an approximation. What D&D does best is to replicate itself in its own image :)
 

Acid_crash said:
I think D&D does D&D very well, which is..it doesn't mimic movies all that well, nor modern day fantasy novels (including most Dragonlance and Forgotten Realms novels I have read), but it does D&D itself awesomely well. :D

I concur. I find D&D unable to do a satisfactory job at emulating anything not derived from D&D. I'm happy to play D&D as D&D, but it certainly doesn't do everything.
 

I don't think D&D fills every niche, but I see no issues with that. I agree with several of the others who think D&D does a good job approximating certain fantasy ideas/characters. D&D works quite nicely for me and the world I want to imagine.

I also can have some secondary comfort in knowing if I want a slightly different flavor or my style changes that there are a great many d20 options out there that has a chance of filling a particular niche.
 

Zappo said:
I don't even think that D20 can do everything, though I can't think of anything I couldn't do with D20 right now.
I can't either, and I've been thinking for a while. d20 may not be the perfect system for everything, but I have a very hard time thinking I'll be interested in anything else for a long time, frankly.
 


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