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Does Damage Reduction Offset Damage From Vicious Weapons

Stalker0 said:
don't read any more into the description then what it says. The energy is not fire, not cold, and not negative energy, its "disruptive". That's all, so unless you have resistance to "disruptive energy" you just take the damage.

It reminds me of the damage you take from an Eldritch Blast (eldritch damage?)
 

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Thurbane said:
True, but untyped damage always bothers me. Whatever works for your game, though.
In this case, it's essential that it be untyped - if it isn't, there will be a large subset of critters who can use Vicious weapons without the downside.
 

Thurbane said:
True, but untyped damage always bothers me. Whatever works for your game, though.
Right, but that's the point. That there is not any way to reduce or avoid taking the damage from a viscious weapon.
 

Stalker0 said:
don't read any more into the description then what it says. The energy is not fire, not cold, and not negative energy, its "disruptive". That's all, so unless you have resistance to "disruptive energy" you just take the damage.

I think of it as the exact same type of energy as Disintegrate, just on a much smaller scale.
 

Since the question was does it stop any part of this the answer would be no it doesn't stop it because it is not hit point damage.

Does the character take any Con damage if his DR negates all of the weapon damage is a different qeustion - that others have covered.


DAMAGE REDUCTION
Some magic creatures have the supernatural ability to instantly heal damage from weapons or to ignore blows altogether as though they were invulnerable.

The numerical part of a creature’s damage reduction is the amount of hit points the creature ignores from normal attacks. Usually, a certain type of weapon can overcome this reduction. This information is separated from the damage reduction number by a slash. Damage reduction may be overcome by special materials, by magic weapons (any weapon with a +1 or higher enhancement bonus, not counting the enhancement from masterwork quality), certain types of weapons (such as slashing or bludgeoning), and weapons imbued with an alignment. If a dash follows the slash then the damage reduction is effective against any attack that does not ignore damage reduction.

Ammunition fired from a projectile weapon with an enhancement bonus of +1 or higher is treated as a magic weapon for the purpose of overcoming damage reduction. Similarly, ammunition fired from a projectile weapon with an alignment gains the alignment of that projectile weapon (in addition to any alignment it may already have).
Whenever damage reduction completely negates the damage from an attack, it also negates most special effects that accompany the attack, such as injury type poison, a monk’s stunning, and injury type disease. Damage reduction does not negate touch attacks, energy damage dealt along with an attack, or energy drains. Nor does it affect poisons or diseases delivered by inhalation, ingestion, or contact.

Attacks that deal no damage because of the target’s damage reduction do not disrupt spells.
Spells, spell-like abilities, and energy attacks (even nonmagical fire) ignore damage reduction.
Sometimes damage reduction is instant healing. Sometimes damage reduction represents the creature’s tough hide or body,. In either case, characters can see that conventional attacks don’t work.

If a creature has damage reduction from more than one source, the two forms of damage reduction do not stack. Instead, the creature gets the benefit of the best damage reduction in a given situation.
 

irdeggman said:
Since the question was does it stop any part of this the answer would be no it doesn't stop it because it is not hit point damage.

Does the character take any Con damage if his DR negates all of the weapon damage is a different qeustion - that others have covered.

... are you thinking of Wounding, rather than Vicious?

Vicious deals +2d6 hit point damage to the target, and +1d6 hit point damage to the wielder; Con damage doesn't come into it anywhere...

-Hyp.
 

Hypersmurf said:
... are you thinking of Wounding, rather than Vicious?

Vicious deals +2d6 hit point damage to the target, and +1d6 hit point damage to the wielder; Con damage doesn't come into it anywhere...

-Hyp.


Dohhh

But they sound so much alike.
 


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