ajanders
Explorer
So what do you do after they're dead?
In all seriousness, the proles are like ...let's say fruit trees. You harvest the fruit, yes. But you never cut the trees down...not unless you're completely done with the grove.
Without a regular source of xp for your proles, they'll die of negative levels in a few years and you lose your supply of human capital.
Some rulers probably start on self-improvement programs for their people just so they can stay healthy and productive, whether that be defined as "able to do useful mundane work" or "able to provide xp on demand".
And while I know you haven't missed the obvious role-playing issue of what to do with the people who die from the xp drain, you haven't told us.
I know in the concepts I've mostly mooched from you, I'm making them undead. It's just too good a roleplaying hook for me not to use.
Your kilometerage likely varies dramatically, of course.
In all seriousness, the proles are like ...let's say fruit trees. You harvest the fruit, yes. But you never cut the trees down...not unless you're completely done with the grove.
Without a regular source of xp for your proles, they'll die of negative levels in a few years and you lose your supply of human capital.
Some rulers probably start on self-improvement programs for their people just so they can stay healthy and productive, whether that be defined as "able to do useful mundane work" or "able to provide xp on demand".
And while I know you haven't missed the obvious role-playing issue of what to do with the people who die from the xp drain, you haven't told us.
I know in the concepts I've mostly mooched from you, I'm making them undead. It's just too good a roleplaying hook for me not to use.
Your kilometerage likely varies dramatically, of course.