noretoc
First Post
Certainly, but I think most people want to make decisions as if they were their character.
I thought this was the definition of roleplaying. Otherwise the game would just be a board game.
I have no problem believing a trip attemp every round and succeeding. First there is an attack roll. If you don;t want to get hit, boost your touch ac.
There is a show on one of the discovery channels called perfect weapon. These two guys learn about fighting from all different culture all over the world. They have a compilation the other day and one of the sections was knock down. Let me tell you, there are as many ways to knock a person down as there are to hurt him. Also, there is a simple trip move that works 100% of the time, in real life. It is called grabbing the legs and throwing both up. It works every time. No... No suspension of disbelief at all.
What does suspend disbelief, is when you have to try to think of a reason you can not trip the guy in front of you, who is open, easily gotten to, has big skinny legs, except for the fact that you used it already.
As for it being annoying. I thik of it this way.
"I got shot by an arrow" "Damn I got shot by an arrow again" "WTF, Another arrow, stop it", "Goshdarnit, Enough with the arrows!", "Arrows are broken"