Does quickdraw also make sheathing a weapon a free action?

Sejs said:
I keep getting the mental image of the character from the Samurai Showdown series of games, Ukyo Tachibana. Bit of a pretty boy, but very slick. Part of his flair is that any attack in which he draws his sword, he'll resheath it in the same attack motion: draw-strike-sheath. For some of his combos or special moves, he'll have it out for seveal attacks, but once they're done, *snikt* it's back away in its place. All just part of his fighting style.


Then there's Manji from Blade of the Immortal, but that's another story entirely, heh.

Those who practice the drawing cut are an exception, yes, which lends me to think it would be more a feat that grants more than just a free draw (prolly a bonus to intimidate checks and the like), see ieujutsu (god I hate spelling that word and never can get it right).

Although you do not see him moving further than five feet and drawing, cutting resheathing.... Even though you can do that now with the quick draw feat. I would say that character is using the quickdraw feat to draw the weapon, then do his attack, then putting the sword back as his move action. When he does his hundred cuts (where he slices the apple) I would say he is using another feat to allow him to act as though *hasted* for a single round, allowing him to draw as a free action, full attack, then use his move action to resheath. but I might be using haste wrong there, I can't remember and don't feel like digging out the book.
 

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*nod* fair enough. Actually, thinking about it a bit, I wouldn't be supprised if Hundred Cuts wasn't a PrC ability rather than a feat.

*veers sharply off-topic, and into a telephone pole*
 


Feyd Rautha said:
I'd be in support of a sheathing FEAT, but it would be almost totally useless but for the polearm fighter who wants to draw and sheath his 5' melee weapon quickly each time he's approached...

Peace...

I'd take a quick sheathe feat in a second. It would be great for my spiked chain guy to be able to switch up weapons without having to drop one. Plus, with the way DR is structured, switching weapons as a free action (with quick sheathe and quick draw) would be excellent for any melee type. I'd even take the feat without having quick draw, there have been many situations where "quick sheathe - move and draw weapon - attack" would be very, very handy.
 

Sidestepping the Quickdraw discussion a bit (I think it is an excellent feat for any number of character builds - my current fave being the Sword/Throwing Axe weilding, two-weapon fighting Rogue/Ranger)...


Hypersmurf said:
I'm playing an archer with Quick Draw, so I'm frequently dropping my bow to quickdraw my sword, or taking a move action to sheathe my sword and quickdrawing my bow...

With 3.0, the understanding was that anyone with a +1 or better Base Attack Bonus could draw a weapon for free as part of a MOVE action (not neccesarily part of a Move Equivalent action).

Except that 3.5 seems to have streamlined things (keeps surprising me)... There no longer appears to be a distinct 'Move Equivalent Action' type anymore. Actually moving is just one of MANY things one can do as a Move Action. Reading it that way, it seems that one could Draw a Weapon (Black Lettered to include 'Weapon like' objects stored in easy reach - such as a Wand in one's belt) as part of ANY Move Action.

Therefore, (using the list from the PHB/SRD) one could:
- Stand up from prone (Move), Draw a Weapon (Free w/Move), and Attack (Standard)
- Dismount from a horse (Move), Draw a Weapon (Free w/Move), and Attack (Standard)
- Ready a Shield (Move), Draw a Weapon (Free w/Move), and Attack (Standard)
- Sheathe one Weapon (Move), Draw another Weapon (Free w/Move) and Attack (Standard)
- Sheathe a Weapon (Move), Draw a Wand (Free w/Move), and Zap somebody (Standard)
- Move 30' (Move), Draw a Weapon (Free w/Move), and Ready an Attack (Standard)​

Or even:
- Draw a Crossbow (Free w/Move), Load it (Move), and Fire it...
- 5' Step (Free), Sheathe Wand/Sword (Move), Draw Bow (Free w/Move) and Fire it (Standard)
- Fire Bow (Standard), Drop it (Free), Move 30' to flank an opponent (Move), Draw Great Sword (Free w/Move), Yell:"Trip him!" (Free)
- Drop Lance (Free), Dismount from a horse (Free with Ride Check vs DC20), Move 30' (Move), Draw a Weapon (Free w/Move) and Attack (Standard)
- Retrieve a Torch (Move), Light it with Tindertwig (Standard), Drop twig (Free), Draw Weapon (Free w/Move)​

I was, of course, originally horrified by this... But upon reflection, the allowable activities don't seem unreasonable and they ARE nicely cinematic...

Is there a citation/interpretation that disallows these?

A'Mal
 

Amal Shukup said:
Is there a citation/interpretation that disallows these?

Yes.

"If you have a base attack bonus of +1 or higher, you can combine one of these actions with a regular move."

Note - not with "any move action", just with "a regular move"... as in, taking a Move action to move your speed.

-Hyp.
 

Hypersmurf said:
Yes.

"If you have a base attack bonus of +1 or higher, you can combine one of these actions with a regular move."

Note - not with "any move action", just with "a regular move"... as in, taking a Move action to move your speed.

-Hyp.

'Regular Move' is a defined term? I'm not saying that it's not a fairly intuitive assumption. Quite possibly correct. That conclusion is arguably reinforced by the fact that this was clearly limited this way in 3.0.

Plain ol' movement IS referred to as the 'simplest move action', and it is further differentiated as the only (I believe) kind of action you cannot combine with a 5' step.

I find the QuickDraw description is somewhat more compelling - it uses the term 'as part of Movement' rather than 'as part of a Move Action'...

But I think THAT raises just as many problems than the other interpretation - as it implies that you could draw your weapon as part of a Charge, a Withdraw or while Running. All of which seem LESS reasonable (to me) than drawing a weapon while dismounting from a horse, or after sheathing another weapon...

It SEEMS fine in terms of balance: The BIG problem - getting a free draw PLUS a Full Attack Action doesn't arise without the QuickDraw Feat...

It was starting to make sense to me too... In fact I thought it was the whole point of combining Move with Move Equivalent Actions. For if you are correct, then they remain, in practice if not name, different 'types' of Action...

Alas.

A'Mal
 

Amal Shukup said:
'Regular Move' is a defined term? I'm not saying that it's not a fairly intuitive assumption. Quite possibly correct. That conclusion is arguably reinforced by the fact that this was clearly limited this way in 3.0.

Plain ol' movement IS referred to as the 'simplest move action', and it is further differentiated as the only (I believe) kind of action you cannot combine with a 5' step.

I find the QuickDraw description is somewhat more compelling - it uses the term 'as part of Movement' rather than 'as part of a Move Action'...

But I think THAT raises just as many problems than the other interpretation - as it implies that you could draw your weapon as part of a Charge, a Withdraw or while Running. All of which seem LESS reasonable (to me) than drawing a weapon while dismounting from a horse, or after sheathing another weapon...

It SEEMS fine in terms of balance: The BIG problem - getting a free draw PLUS a Full Attack Action doesn't arise without the QuickDraw Feat...

It was starting to make sense to me too... In fact I thought it was the whole point of combining Move with Move Equivalent Actions. For if you are correct, then they remain, in practice if not name, different 'types' of Action...

Alas.

A'Mal

I think here it may have been two people writing for each entry and not getting their terminology right. I can't see anything in 3.5 that suggests there is anything but a move action, standard action, and full round action. I think they did this intentionally from reading the boards and other places where wotc talked about streamlining the turn sequence and doing away with gobs of different actions types. I would say that anything qualifying as a move action would allow the drawing of a weapon as a free action (with the +1 bab povision). We have all seen movies where a guy draws a weapon as he stands up from being knocked down, or comes off of a horse, and so I think it would be covered under the rules as such, but that's just my 2 cents, ymmv
 

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