Nifft
Penguin Herder
True. Hey look, a skill is valuable! Even at high level.KarinsDad said:With your interpretation for HiPS, only the lowest level spell Detect Magic would actually work for this purpose and even that would be difficult to use at best.

Yeah. Seems daylight is an unspecified area that acts like an emanation. How annoying. But even then, depending on the terrain, you may not have an easy source of shadows. (It is situational, but I do think it can help. Not nearly as much as glitterdust, though.)KarinsDad said:No, Daylight typically creates both light and shadows. Daylight is not a Spread.
I'm not saying that HiPS would fail just because the target is incandescent -- I can't actually find a rule that says light sources provide a penalty to hide checks (but let's hope there is one) -- rather, that the fact you're a light source will help others locate you, even if you yourself are pseudo-invisible.KarinsDad said:Not necessarily unless the target is already in a brightly lit area with absolutely no shadows. The use of Faeire Fire is to put light in a shadowy illumination or dark area. But according to RAW (and your type of literal interpretation), it matters not if the HiPS user is in bright light. As long as there is a shadow within 10 feet, a 5 foot candle light on the HiPS user is irrelevant.
KarinsDad said:So, if it were pitch dark and there were absolutely no shadowy illumination or light anywhere near the target, Faerie Fire would work. But most of the time in a game, it is not pitch dark and most of the time, Faerie Fire does nothing against HiPS.
I'd really like to see someone jump in with a rules quote about light sources and visibility; I can't find anything.

Cheers, -- N
PS: But just because a tactic can't be trivially countered by a Core spell, that doesn't mean it's wrong. So this discussion is a bit of a side-quest.
