EzekielRaiden
Follower of the Way
Only caveat: We need more good feats.Solution: We need more feats.
Like forget releasing 50 settings a year and give us a book of feats and magic items. No new spells. No new weird thing for the druid to be. No new, desperate attempt to salvage the ranger. Only the good stuff.
5e has a fair number of feats right now. Most of them are not very good. They provide minor or incidental bonuses that require the DM to lean into making them worthwhile, otherwise there's no real need to take them. The few which rise above this mediocrity are generally very good, and thus get snapped up quickly, and thus have a "bad" reputation (exclusively among DMs, who are for some reason incredibly touchy about this issue). Stuff like Elven Accuracy, Sharpshooter, Pole Arm Master, etc.
If more feats were of similar impact and benefit as Elven Accuracy, you can bet your britches the pool of feats people take frequently would be equivalently expanded.
Edit: As it is, 5e has somewhere around 80 official feats. Of them, I'd say about half are mediocre to actively bad, and generally not even worth thinking about for most characters in most games (examples: Dual Wielder, the armor proficiency feats, Linguist, Slasher, etc.) Of the remainder, about half are good to great, and the other half are passable, potentially useful for some characters or some tables but generally not that good.
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