EzekielRaiden
Follower of the Way
I mean, yes? I prefer to know what my options are up-front. They change what choices I would make. Getting a free feat, but only giving it to me after you've ensured I can't think about how it would factor into my character, feels like a gotcha, like manipulating my decision-making process to only permit the decisions you wish me to make. As I said, it would only be mild annoyance, it's not like I'm going to turn my nose up to getting a free feat. But it definitely feels manipulative to intentionally hold it back until after things are proverbially locked in.* It would make me wonder what else is going to be held back until after I've already committed to something, what other areas of the game will involve keeping secrets until after I've already invested into something. Probably not enough to poison my enjoyment of the game, but enough that I'll start asking questions I would never even have thought about before, which can lead to an undesirable emotional response to things down the line.Is it still a "gotcha" if it's optional? I mean, the player is under no obligation to take the free feat that's being offered, and there's no penalty for refusing it.
*Which, I mean, you basically admitted that it is. You'd only give them that feat after you're sure it cannot factor into their choices at character creation: "I figure this is a good way to help round out the characters, while avoiding over-optimized 1st level characters."