Dominate Person, Feeblemind, etc..

I'd never really thought about whether a Headband of Intellect would help or not. Interesting ideas; I'm not sure which way I'd go with it in an actual game.

It did occur to me, though, that if the wizard or sorceror who got hit with a Feeblemind has a familiar, the familiar can probably steer his poor brain-dead master around fairly effectively; keeping him pointed in the right direction to go get help, making sure he doesn't leave something important behind, that kind of thing.

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it's at least a partial safety net for nervous arcane casters
 

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