ThorinTeague
Creative/Father/Professor
It wasn't intentional, sorry about that.Mod Note:
Posts like this are NOT helpful.
It wasn't intentional, sorry about that.Mod Note:
Posts like this are NOT helpful.
When they honor the OGL 1.0a that they themselves created and claimed to be perpetual and irrevocable and stop acting in bad faith.At what point is the fight over?
Right, because asking WotC to keep the promise they made 20-odd years ago is such a big ask.We want everything and give them nothing. Take everything back and more, make them squirm and pay to the point of bankruptcy and spin off WotC. Got it.
Are we talking about the same thing?A simple snack? Not a lawyer, but even I can see that none of this goes anywhere near an anti-trust lawsuit, in so many ways. There is no merger happening, so all that is off the table, there is no monopolization or attempted monopolization, and WotC attempting to become more restrictive of its own IP hardly seems like an unfair method of competition in an anti-trust sense, even if we don't like it (to put it in context, Hasbro's worst offer from a few weeks ago is still miles better than what a company like Disney would give you). Plus...in the greater scheme of things, a controversy around Dungeons and Dragons licensing rights is not something that the US government is going to intervene in. Let's keep our expectations reasonable.
Stop bleeping this horsebleep.WotC attempting to become more restrictive of its own IP...
"This lawsuit would set a harmful precedent if we lose" is not grounds for filing a lawsuit.You are absolutely completely wrong, IF and only IF wizards of the coasts attempts at shutting down ogl 1.0 a would set a precedent for open licenses outside the world of tabletop gaming, for example, software. If that were established as a universal precedent, there is no way it could be allowed to stand and would be challenged in court by other industries regardless of wizards action or inaction. But whether that sets any precedence that apply to the wider world of open licensing would be a big question mark. I guess it would depend on the judge.
So, the basis for this suit is, "We believe that Wizards does have the power to de-authorize the OGL and we're suing them for lying to us about it?"But the other way in which your train of thought might be problematic is that there are something in the ballpark of 1500 third-party publishers over the last two and a half decades that have been working under the apparently false pretense that wizard of the coast could not just end this license. So, if they could have legally ended this license all along then all of those third-party publishers for the last two and a half decades have been defrauded and would probably be Keen to put up illegal battle for the fact that wizards lied to them for 23 years.
They do, but they don't.I think the Justice Department has much, much bigger fish to fry.
I'm no lawyer so don't take my word as authoritative. Just expressing my thoughts and feelings. Obviously nobody really knows. My understanding from some software industry people who claim to know what they're talking about is that they believe they already know where this is headed and how it ends. Revoking open licenses in realms outside the TTRPG community, according to these folks, has already been tested in court and won't work. But like I said before, it could be that the TTRPG realm is too far from other open license realms that those rulings would not be considered a precedent. Probably depends on the judge, jurisdiction, lawyers, stars, will of the gods...."This lawsuit would set a harmful precedent if we lose" is not grounds for filing a lawsuit.
So, the basis for this suit is, "We believe that Wizards does have the power to de-authorize the OGL and we're suing them for lying to us about it?"
I guess you could try that, but I have a lot of trouble seeing how it gets anywhere. The text of the OGL was out there the whole time, and you could at any point have consulted your own lawyer about what it meant. Wizards could simply say they themselves were mistaken in their understanding of the contract. It isn't fraud to be wrong.
(And you couldn't ever raise the argument that Wizards lacks the power to de-authorize the OGL in the first place, because if that's true, they have done nothing and you've suffered no injury.)
Stop bleeping this bleep.
Please understand, I don't think you are wrong. I absolutely agree with you.Don’t give in. Don’t back down. Don’t give WotC an inch.
It wasn't intentional, sorry about that.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.