Simulacrum
First Post
Technik4 said:
So am I illogical? You haven't referred to my post once. What is your argument? That an LA +2 Drow (no racial levels) vs an LA +4 (4 racial levels) is unbalanced towards the drow? Compare the following (Keep in mind I suggested that in a combat-heavy campaign the LA for doppleganger be reduced to +3 and the required number of Monstrous Humanoid levels be reduced to 3).
Pay attention please Simulacrum. No one is joking, and there is no pulling wool over your eyes, just cold hard facts. Each has been placed on the exact same path, a dextrous rogue with some combat ability. As you suggested, the drow version is going for assasin, none of the others have enough rogue levels.
These aren't fully statted characters, but enough for us to get an idea about them. Your big contenders, the drow rog/ass and the half-fiend (celestial, whatever, these are evil bastard rogues) rogue are clearly actually worse in combat. They both have lower ACs (much less in the drow's case), less BAB (in the half-fiend's case), and much poorer saves (specifically Will Saves - Although the drow would at least get a +2 vs spell-like and spells and an additional +2 vs enchantments, still not as good as the doppleganger (who is also immune to charms)). I mean, those are things that measure "combat ability" right? Oh, and hit points, the most glaring oversight in your argument. The doppleganger is 1.3 times as sturdy as either the half-fiend or the drow.
The drow does, admittedly, have some nice abilities like a high sneak attack and uncanny dodge (as well as evasion). The doppleganger doesnt have those abilities (yet) but his innate Change Shape which you so trounce is light years better than Disguise Self, what the assasin probably chose to learn to be this kind of rogue. Not only can the assasin's version be dispelled and disbelieved (its an illusion) it only lasts 20 minutes! The half-fiend is going to have to spend some money if he wants that kind of effect, and the only thing he really has going for him is his many resistances and the ability to cast darkness (presumably before fleeing).
The fact that I measured the doppleganger at the lowest level you can play one and showed that it is stronger than both of your suggestions should tell you something: do a little research before you start spouting off to everyone. If you really find the doppleganger so weak, my suggestion of a combat doppleganger (for campaigns where you cannot fully take advantage of the intrigue and deception a doppleganger can cause) will show you its easily the best character listed. Its basically like the regular doppleganger, but more hp, more rogue abilities, and better feats and BAB than even the drow.
Thanks for reading all the way through,
Technik
Edited: Change Shape is magical in nature, as it is a Su.
Edited2: Realized Half-fiend only had 8 levels total, raised him to Rog 5 (and adjusted stats accordingly).
Edited3: Miscalculated Doppleganger's feats, edited for correctness. (Thanks Sollir!)
This is not a good acid test, and its flawed as it doesnt reflect the true potential of what the drow or the half fiend can do. The doppelganger has one major weakness NO FLEXIBILITY AND NO CHOICE.
In fact that is pulling wool over my and everyones elses eyes.
I still admire your dedication to write that all up, but I must still turn it down as a weak and flawed comparrision.
You will ask what IS a good comparision?
There are plenty of ways, all of wich would require me to spend at least 2 hours of calculating and writing things up and posting.
I will not do that.
Everything your comparision proofed was that even an LA 2 Doppelganger is pretty weak, but at least can stand up to his advesary's.
Also your point that the D. has better saves is a weak way to hide the fact that the drow has SR and gets a bonus to his will saves (you didnt include)
And the half celestial/ half fiend is resistant and immune to nearly everything that can happen to you.
The comparision crumbles to dust as soon you take other classes (multiclass) into account. The doppelganger drops through the floor (not as much with LA 2 but still)