Double weapons

Slightly off topoc, but it is about double weapons... :)

Don't know about 3.5 power attack (not my fav), but the Quint. Psychic Warrior lets you exchange the extra attack for reach at a (I believe) -4 penalty.

Your supposed to spend PSP to do it, but the way it was described could be done by anyone thematically. The weapon didn't 'stretch', you wielded the weapon one handed and extended yourself. I'm guessing the PSP reduced the overall penalty.

Sorry if this is a highjack, but what would the normal penalties for such a maneuver be?
 

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Just a side note. You can only finesse one end of the double weapon. As most two-weapon fighters are Dex focused (and by extension, they have weapon finesse), you won't see too many of them wielding a double weapon.
 

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