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Dragging Rules

ok here's the question.

does dragging an object reduce your movement speed? I say yes it does and treat a person as having a Heavy load, but the rules don't seem to say so and their appears to be no increased endurance penalties for dragging 500 pounds behind a person for hours if you have a str of 10.

anyone want to weigh in with an opionion or a rule im missing?

thanks,

joe b.
 

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I dont know about any rule on this, but I have an opinion. I think they should only be able to move it 5 ft as a move equivalent action, or 10 ft. for a full round action.

I suppose you could allow them to drag it up to 20 ft. per round, but this should be treated similar to running. If the PC did it for an extended time, I would impose the same penalties that would apply for running.
 

Personally, I've just been using the rules on page 142 of the PH. Determine whether or not the item being pushed/dragged would be a light, medium, or heavy load, then adjust, max dex, ac check penalty, and speed from there. I've just been taking the weight of the item being pushed, dividing it by 5 (since you can push 5X the standard amount of weight), then add it to whatever else is on the character(s).
 

If by dragging you mean moving loads over heavy load, I think candidus_cogitens' idea isn't so bad. Maybe just make the person's move 1/2 or 1/4 of normal, x3 run. This is all house rules, of course
 

horses

i was mostly concerned with two horses pulling a 4 ton wagon. in the PHB it says they go 2mile and hour and 16 miles per day, just like a 20ft. move char.

a heavy horse normally goes 50ft.

where can i get encuberance rules for more that 30ft a round speed animals etc...?

brain to slow today.. ben having math difficulties all day...


joe b.
 

The FAQ has a table of encumbered movement rates for speeds higher than 30'. There's actually a method to the madness, though, if you don't want to dig through the now 8,000 page FAQ. (Are all of those questions really 'frequently asked'?) Just divide the movement rate into 20' and/or 30' increments, and add together the encumbered move rates for those increments. For example, a 50' move creature moves 20' (from one 30' increment) plus 15' (from one 20' increment-30'+20'=50'), for a total of 35' per round when encumbered.

Now, for my proof that any movement rate that's a multiple of 10' and is greater than 30' can be decomposed into a number of 20' and 30' components ... Nah, I'll leave that as an exercise for the student. (Hint: as a lemma, use the well-known fact that every prime number greater than 3 is either one more or one less than a multiple of six.) :D
 

Re: horses

jgbrowning said:
i was mostly concerned with two horses pulling a 4 ton wagon. in the PHB it says they go 2mile and hour and 16 miles per day, just like a 20ft. move char.

Pulling a wagon seems different than "dragging." You could pull a lot more, a lot faster if you have the benefit of that great invention ... the wheel.
 

Re: Re: horses

candidus_cogitens said:
Pulling a wagon seems different than "dragging." You could pull a lot more, a lot faster if you have the benefit of that great invention ... the wheel.

Sometimes, you know, you make such a stupid mistake you wonder where your brain was at the time of posting. Duh! the wheel does help just a WEE bit in pulling things..... :)

thanks for pointing that out. have another question for you.

i have problems with the common wagon being able to carry 4000 pounds. Seems with generic medieval tech to be a lot of weight on the two axles. Anyone with some sort of background, more than my (i've seen a wagon, so i know what it is) amount, able to help on this one?

thanks,

joe b.
 



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