Dragon #339

Darn, I was hoping they'd bring back the Dustmen as a prestige class in this issue! Actually, I was hoping they'd round out PrC for the other factions they didn't cover. They covered some on an older issue before. :(

I was also hoping for a Kara-Tur article. :(

An epic PrC for Dark Sun!? Aw man. When Dragon FINALLY includes some epic material in their magazine and it's not generic, it's for Dark Sun. :confused:

The Greyhawk Dragon? They already converted that one on the WotC Website months ago! I've noticed when it comes to converting old monsters, Dragon has the tendency to not double-check to see if WotC already did it. :\

Well, the other new monsters, the spells, and the new material for Hexblades will satisfy me at least.

As for Dragon 340, that one sounds very nice and interesting.
 

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Razz said:
The Greyhawk Dragon? They already converted that one on the WotC Website months ago! I've noticed when it comes to converting old monsters, Dragon has the tendency to not double-check to see if WotC already did it. :\
Well as Sean K Reynolds is credited with both, I suspect that they may have known ;)

Regards
Mortis
 


I don't like the main articles for 340. They deal with items that are specific to a campaign. Why not expand on Eberron or Forgotten Realms with recommendations for importing to other worlds? Eberron & FR have established signs, moons and heavens. Why would a DM for these campaigns want to use these articles?

When are we going to see more Eberron material? This will be the third issue without an article.
 

takasi said:
I don't like the main articles for 340. They deal with items that are specific to a campaign. Why not expand on Eberron or Forgotten Realms with recommendations for importing to other worlds? Eberron & FR have established signs, moons and heavens. Why would a DM for these campaigns want to use these articles?

When are we going to see more Eberron material? This will be the third issue without an article.


Well, as the last campaign classics article was a great seller, I don't think seeing a once a year issue dedicated to dead settings that aren't seeing any other official support is going to be a bad thing, especially as Eberron has the Player's Guide coming out in January so I think they've got a touch more coverage than the dead settings. ;)
 

takasi said:
I don't like the main articles for 340. They deal with items that are specific to a campaign. Why not expand on Eberron or Forgotten Realms with recommendations for importing to other worlds? Eberron & FR have established signs, moons and heavens. Why would a DM for these campaigns want to use these articles?

When are we going to see more Eberron material? This will be the third issue without an article.

This just goes to show that you can't please everyone all of the time. Personally, I'm looking forward to both 339 and 340. As for Eberron, it can't always be in spotlight.

takasi, I'm sure you'll get a lot of Eberron material in DRAGON and DUNGEON in 2006. And I'm sure it wouldn't be hard to use a lot of the material presented in issue 339 with Eberron. Now, 340 looks like it might be another matter, but "you can't always have your cake and eat it too."

Cheers!

KF72
 

True 20 Setting Search

Was is my imagination or was there supposed to be an announcement saying who won the True 20 Setting search from Green Ronin?

Thanks
 

I won't post my usual break-down since the bulk of the material has been mentioned already. Instead, since I got mine today, I'll post my impressions on some of the material.

The Dragon Kings article is by Chris Flipse and Jon Sederquist, the guys who run the official Dark Sun fan site, www.athas.org. This article is a brief introduction, then the epic prestige class, along with briefly discussing ex-dragons, and how the change progresses, and two new epic feats. Two small sidebars discuss online DS resources, and the basics of epic advancement.

I had mixed thoughts about this article. On the one hand, it did away with what I felt were a lot of ridiculous conventions about becoming an Athasian Dragon. You don't need to worry about building a ziggaraut or forming an alliance with an elemental lord, for example. However, some other things were lost as well. No mention of obsidian orbs is given, for one. Also, you only need to be able to manifest 6th-level psionic powers to qualify for this epic PrC. While I know this is a nod to psychic warriors, it still seems wrong.

Likewise, the dragon's defiling killing animal life is now utilized as, when casting epic spells with backlash damage, spreading that damage to nearby living creatures instead of the dragon casting the epic spell. That's an interesting way of doing it, but it's not the same. No mention is given to having dragon kings who could grant spells to templars, and no mention is made of any of the existing sorcerer-kings (Borys gets mentioned once, but that's all).

Races of Spelljammer presents PHB-style racial write-ups for the giff insectare, and scro. These were well done, with only a few inconsistencies that'd rub old-school fans the wrong way. Mostly, the scro part doesn't mention Dukagsh at all (though "Dukgash" is mentioned as a male scro name), and it says scro worship principles of self-improvement; while that may be what Dukagsh wanted for his people, it's still odd to have him cut out. Abreviated stats for the scro's terrestrial leader, the Ultimate High Overlord, have him as being just a fighter 4/monk 12. Also, apparently scro have a natural +1 CR, despite having no racial hit dice, if you look at the sidebar on scro NPCs. I'd also liked to have seen something on Klikral, the insectare "godlike entity" that apparently physically lives on their homeworld.

The Dead factions article covers the Believers of the Source, The Communals, The Expansionists, the Incanterium, the Mercykillers, and the Sign of One. Of particular interest to PS fans is that a unique minor artifact is presented: the Heart of Aoskar.

Creature atalog IV covers monsters from Greyhawk, Ravenloft, and Mystara. Covered are the animus, blindheim, carrionette, death's head tree, greyhawk dragon, dusanu, goblyn, maggot golem, suel lich, nagpa, phanaton, and xvart.

While it was great to see some of these old monsters again, a lot of these had already been updated (to 3E, if not 3.5E). All of the Ravenloft monsters (except the maggot golem, I couldn't find that one elsewhere) had been updated in Arthaus's Ravenloft line. Likewise, the animus and xvart had been updated in the Living Greyhawk Journal previously. The greyhawk dragon, also known as the steel dragon (and that's mentioned in the article), can already be found online; the stats are the same, which isn't surprising considering SKR worked on both articles.

The Spellcraft article covers a book called "Heinfroth's Manual of Methods", and is Dr. Daclaud Heinfroth's book of notes and methods for using arcane magic to treat patients. Oddly, the article opens with a letter from Heinfroth to Dr. Gregorian Illhousen. As you may recall, Illhousen and his clinic have already been taken into the Nightmare lands. A brief sidebar about the book notes that you could place Heinfroth's asylum in Boston on Gothic Earth.
 

I'm surpised they went with the greyhawk/steel dragon since it is free online and is identical. I'm extra surprised since SKR updated several of the others from previous LGJ articles, which contain a few other Greyhawk critters that haven't seen 3.5 treatment yet (beastfolk, dakon, qullan, etc.)
 

Hey don't get me wrong; I've been looking forward to the campaign classics for a while. However, I seriously doubt I'll incorporate Giff into my Eberron Age of Worms campaign anytime soon.

After the Player's Guide in January there's a huge gap before WotC releases Secrets of Xen'drik in July. Will we see anything cool in Dungeon or Dragon during that time to satisfy Eberron fans?

I think the article choices for #340 are bad. If you have a homebrew campaign you can always incorporate stuff from Eberron, Forgotten Realms or Greyhawk because it's your world. If you're running Eberron, Forgotten Realms or Greyhawk you and your players are probably looking for a consistent game environment. There's plenty of elbow room for the imagination, but the constellations and moons? It would be far better to expand on canon in established realms rather than create something few people are asking for.
 

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