Ceramicwombat
Explorer
I think they didn't include racial feats for drow and changelings because they are a perfect fit for the class. Every other race (with the exception of revenants and halflings) has non-optimal ability score adjustments, so the designers gave them feats to encourage playing assassins of those races. Halflings have the right stats but they are small, so they get a feat. Revenants get two because they are supposed to be archetypal assassins. That's just my guess for the logic behind it.
I like the shroud mechanic. It lets you pick off minions as necessary while saving up shrouds on another enemy so your extra striker damage isn't wasted. It looks like a complicated class to play which, for me, is a bonus. The next time our party needs a rogue I think I'll roll up an assassin.
I like the shroud mechanic. It lets you pick off minions as necessary while saving up shrouds on another enemy so your extra striker damage isn't wasted. It looks like a complicated class to play which, for me, is a bonus. The next time our party needs a rogue I think I'll roll up an assassin.
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