Nemesis Destiny
Adventurer
While I am usually one for supporting under-served options, in this case, I have to agree with the decision to make the first options of type available to iconic races. Because they're iconic.
Now hopefully, the options they do provide will hit the sweet spot as far as balance is concerned - not so weak that they'll never be chosen (why waste resources to make options that nobody will pick?) but not so strong that they become "auto-pick" options or "gold" via the CharOp rating system (the game seriously does not need more fodder for optimization). That way, when they release other options for underserved races, they can help make up for the shortfall of support for those races by making their racial swaps just a little bit better.
Now hopefully, the options they do provide will hit the sweet spot as far as balance is concerned - not so weak that they'll never be chosen (why waste resources to make options that nobody will pick?) but not so strong that they become "auto-pick" options or "gold" via the CharOp rating system (the game seriously does not need more fodder for optimization). That way, when they release other options for underserved races, they can help make up for the shortfall of support for those races by making their racial swaps just a little bit better.