Dragon Age 4 - now The Veilguard


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Played the heck out of DA:O, completed several times.

DA2 came around and I played the heck out of it. It felt tiny. Lacking the grandeur or scope of the first. But oh, the NPCs. I have to admit I never played a serious rogue playthrough and really snubbed our favorite pirate wench because I required Varric's snark in my party at all times. I reinstalled in last year and played some more.

DA:I looked so good. All the size and scope that DA2 was missing. Except... no. It was a grind, and most of it wasn't important, except to itself. Oh, look, a bunch of crafting stuff so you have multiple reasons to do the grind. Nope, just didn't work. I finished it once, tried a few more times but couldn't. Reinstalled a few years later and gave up pretty quickly. It had the plot of DA:O, but spread it so thin you needed to grind so much. And while it had some great NPCs, the grind was too much. It was good there were so many good NPCs, because my favorite favorite Varric just wasn't the same. They gave him snark, but meh. Oh, and grind grind GRIND grind grind griiiind grind grind grind gRiNd grind grind grind grind grind grindy grind grind grind grind grind grind grind grind McGrind.

AS for it being ME like - I started with ME2, loved it. ME3, loved it except the end. Tried ME1, didn't finish. Played a lot of ME:Andromeda but ultimately never finished, and got annoyed how much dev time went into the multiplayer instead of the story mode since that's not what I bought the game for.

I'm still buying it. What do you call it when your logical expectations are mid but your hopes are high and doing a Snoopy Dance that a new one is coming out so your emotional expectations are way up there?
 

I liked DAO although it suffers from a plethora of silly random quests like finding someone’s lost nug when you ought to be focusing on stopping the Blight. Also the fact that you can go back and forth across the map and the Blight doesn’t ever advance until certain plot things happen. Awakening is fantastic. (I find it funny how many of the dwarves have gravelly American biker/trucker accents.)

DA2 – I enjoyed the story and the interpersonal relationships but the repetitive maps and background sound effects got annoying quickly. I liked the additions to the lore with the red lyrium and Coriphius. Varric, Bethany, Isabela, and Merrill were highlights for me.

DAI – I agree it can be a bit grindy and also suffers from being able to seemingly teleport vast distances. However, I loved the deep dive into the lore around the elves and the Evanuris and their central role in everything. I also enjoyed how it built on my playthroughs of DAO and DA2.

I am curious about this game, and I hope it continues to deliver lore-wise. As long as it isn’t as repetitive as DA2 or as grindy as DAI, I’m sure I’ll enjoy it.
 



I will repeat: I just want to know whether we finally find out what the deal with The Maker and The Black City is.
Yes. DAI's revelations about the Evanuris and the old gods was really awesome. We also know what happened to the magisters who broke through to the Maker's city. There's just that one last piece of the Thedan theology puzzle.
 

You're not alone. DA2 might be my favorite CRPG. As I've said before, it's the game where you can run away with your Quran-stealing ex-girlfriend after your frenemy blows up the Pope.

And I love it for that.
I can't say I enjoyed DA2, I'm really not a fan of the soap opera/family drama genre. But it deserves credit for doing something different. I'm another who really didn't like Inquisition because of all the stupid open world nonsense. The main story was okay, if railroady.

Personally, the only thing I can say about DA4 (whatever it's subtitled) is "I have a bad feeling about this".
 



Hmm. I'm not sure I like the cartoony look that some of the characters seem to have. But it is nice to see Varric and Harding again! Could that be another old god / archdemon at the end?
 

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